ConeyKrab's Comments

Game comments and reviews

Swarm Simulator

May. 30, 2015

25

Why do people want a multiplayer of everything? How would that even work?

Deepest Dungeon

May. 25, 2015

4

Wow, arkonia... having the second most plays grants a game immunity from taking a nosedive? This is news to me.

Realm Grinder

May. 24, 2015

15

I don't see the point in buying most of the +100% production upgrades. 1 trillion coins to double my farm production... when my farms are only .000707% of my total.

Realm Grinder

May. 23, 2015

4

By the time I can afford any of the 2x production upgrades, most of them are comically useless.

Deepest Dungeon

May. 23, 2015

5

How long until you monetize this game, run it into the ground, and abandon it?

Developer Reply

Monetizing would be great! I'll try and avoid the running it into the ground and abandoning it parts, tho.

Realm Grinder

May. 21, 2015

6

I'd be fine with no offline production... if the game didn't lag so horribly when online.

Curio Quest

Apr. 29, 2015

77

If you've played this game and are wondering why it was just featured, the reason is money. Nothing has changed. The game is still a hilariously unbalanced cashgrab.

Swarm Simulator

Mar. 03, 2015

11

I think my only balancing concern would be how fast the "Twin" upgrades become irrelevant. Upgrading my Twin Drones to the maximum it can be allows me to buy an amount in the sextillions... while I already have quadecillions of them. Otherwise, an utterly fantastic game.

Galactic Clicker

Dec. 27, 2014

2

Would appreciate a x1000 button

Galactic Clicker

Dec. 27, 2014

7

I think you just need to venture off into your own balancing mechanisms. I'm not trying to call this a rip-off in any way, shape, or form, but you definitely rely too heavily on Adventure Capitalism's style of progression; by that, I mean the way the different multipliers for each ship are structured. I think you need to play with those more. Don't be afraid to try changing them around - a tried-and-true method isn't the only right way of doing things.

circloO

Dec. 14, 2014

5

This seems really genius. Old parts of the level get used in different ways as you progress, something few other games have accomplished without obnoxious and grindy backtracking/

Kick The Critter

Sep. 06, 2014

11

Wow, with repetitive, grindy, uninventive, and sometimes pay-to-win games like this, it's no wonder BerzerkStudio went under. Screw you Kong, for one of the worst BotD's ever. I wish I didn't blow off some of the earlier ones, because I had to complete this game for the shiny.

Tyrant Unleashed

Aug. 22, 2014

6

So pathetically extortionist. Probably won't ever pick this game up again, even for badges.

Vamp's Revenge

Jun. 03, 2014

7

Oh good, another generic launch game. We needed another one of those.

Dangerous adventure

May. 30, 2014

3

I feel like chests should generate with a guaranteed solution. It blows when they're impossible, it feels like you were just being lazy at times while making this.

Mighty Knight

Apr. 21, 2014

2

2 Stars from me. Honestly, the only reason this game did so well seems to be that it perfectly mimics the art style or many popular games, such as Kingdom Rush. It really isn't good, and is just a glorified beat-em-up with a few useless allies.

Gold Mine - The Second

Apr. 18, 2014

43

Wait, I'm confused. You allow us to pick the suitcase for the rechargable bonus thing, but each option ISN'T a 1-in-4 chance? Do you know how shady that is?

Developer Reply

Oh... Haven't thought about it. :) Made it to have even chances for each bonus! Thank you!

War of Omens

Apr. 18, 2014

14

Had a pleasant talk with the devs in game chat, and am overall excited for this game. I will definitely be checking this game out again once there's more to it, and it's progressing at a nice pace. 5 stars from me.

Sandbox Hero

Feb. 05, 2014

-4

THIS is the game we were waiting on? I was expecting something more interesting.

Shape Matcher 2

Feb. 02, 2014

-2

Absolutely nothing new or exciting whatsoever. I don't know if I'll even play long enough for my rating to count.