ChrisWar666's Comments

Game comments and reviews

This is How We Roll

May. 07, 2023

9

LMAO, so they release a (terrible) game, and it crashes so quickly I can't even play it? FFS, Kong :(

Encaged

Jun. 09, 2021

-2

Definitely something off with the controls. Listen to meee

BattleHand

Jun. 07, 2021

10

Wow, this game hasn't worked since 2016! :O Here's my error: Uncaught RangeError: Array buffer allocation failed

Looting Wizard

Jun. 02, 2021

1

Another fun game, but I prefer the upgrade system from the first chapter. And if I need +X attack to get thru one stage, something tells me the next stage will need at least that, even using a new strategy.

Fun game, even if it needs an encyclopedia/explanation of abilities. And that control system is... meep

Sticky Sorcerer

Jan. 18, 2021

-1

Yeay, timing-based platforms with weird controls. Just What I've always wanted :|

That wobbly viewpoint makes me head hurt slightly! (Due to possible site-locking iFrames, I played on the dev's website and screenied the bottle grab there)

Medieval Shorts 3

Dec. 16, 2020

0

Ugh, lost connection for a moment, and now I can't move, open menus or anything. Get to redo the whole park. + can we add keyboard support? My poor clicky fingers

Medieval Shorts 2

Dec. 09, 2020

1

My poor fingers, I don't click this much even in clicker games :(

Medieval Shorts

Dec. 09, 2020

3

Not too bad, except for the loong typing time, which sorta ruins it for fast readers, one click too many any you lose storyline. A couple of mistakes (including in the names) sometimes, which is also... odd, in a text-based game

test

Aug. 12, 2020

1

Kill a level 1 rabbit, get a level 223 magma golem. Meep?

The Dark One

Jul. 05, 2020

6

Definitely fun, but needs a 'progress text' button that -isn't- used in the game! Or a log of what people said :(

HexDomin.io

Jun. 28, 2020

-1

Fun game, but needs a way to set a time limit (i.e. more time to think) or plain old turn-based, with a timeout if they do nothing..

Click for Biscuits

Jun. 28, 2020

0

Wow, the screen is quite large, and then we have a scroll bar on the first screen? I think some resizing needs to get done :/

Rob The Treasure

Jun. 23, 2020

4

Hmm, imagine you copy and paste extremely similar games and puzzles and ... oh...

Red Bird Escape

Jun. 23, 2020

0

Hold on, am I imagining this or is this the story? Is it a red bird or a parrot? I'm so confused by the wide variety of strange puzzles, extremely similar to the last escape game, in the middle of a forest? :S

UnpuzzleR

Jun. 18, 2020

3

I'm sorry, I understand why you have a mostly icon interface; but (other than the fact that icons aren't always translatable) if they're not intuitive they are not any help! Use text sometimes :/

Color Strips

May. 07, 2020

0

I'm curious. I clicked the 'i' on the home screen. Nothing happened? (Or something else has to download after you've downloaded the game?)

Yet another Merge Game

Apr. 21, 2020

0

The screen is massive, you need to reduce it a bit. Your use of embedded messages (e.g. hard reset) is... annoying/intrusive? If you want me to click something, stick it in your game....

Disconnect

Apr. 08, 2020

1

Not a bad game, but not really the kind of puzzle that kong usually has. Also: the game is too big for my screen. About the number of levels: maybe make a random level generator? And add more colours than 2 per board, I'd love a massive board with all colours to play around in. I think the click a colour, then click to place, idea is good. Maybe improve the instructions to say "... of the same colour in a row. Max of 3 blue, 3 black, 4 red, 2 green."