ChrisM111's Comments

Game comments and reviews

Life Forms

Aug. 30, 2012

17

The different cell upgrades don't seem to have much or any effect on your cell, also, random organisms spawning right on top of you and instantly killing you even though you have full health is more than just a little annoying.

Aeon Defense

Aug. 08, 2012

-18

Controls are too shitty, click allows un-clicking from hero far too often. 1/5 until you can fix the very simple flaws.

Aeon Defense

Aug. 08, 2012

-12

God damn your targeting system sucks ass

Aeon Defense

Aug. 08, 2012

-10

Your targeting system also sucks. You are unable to target heros during the duel if the are even partial covered by a wall.

Aeon Defense

Aug. 08, 2012

-10

Well the controls suck. Why would you make it so easy to unclick your hero so i can't control him? The lich is the ONLY class that benefits that, every other class, HUGE hinderance.

The Dead Pirate's Chest

Jun. 25, 2012

2

If you are bad and take longer at a level but still win you get more gold for the level because you have more kills. If you are good and can win quickly then you don't get as much gold because you have killed less enemies. In essence you are being punished for being a good player....I don't think that makes a lot of sense.

Black Sails

Apr. 06, 2012

-1

Also also, there is a where if you tell your main ship to move and then your secondary ship then your main ship doesnt move.

Black Sails

Apr. 06, 2012

8

Also, if this is a turn based game why is the gold floating around in real time?

Black Sails

Apr. 06, 2012

11

It is fun but have 3 seconds at the end of the turn to collect the last bit of gold is pretty lame and imo, stupid.

Fire Defence

Oct. 26, 2011

1

You may also want to work on the towers targeting. The way you have it set up now is that a tower will attack a creep while it's still in it's radius but by the time the shot fits the creep the creep is out of the attack range and making the attack and damage null, this can render towers completely useless in many situations.

Fire Defence

Oct. 26, 2011

0

Not bad but needs more variety. Possibly an upgrade system, more towers, different upgrade paths for the towers. Also a speed control for the mobs would be nice, some of em are kinda slow and waiting for em to get to my towers is a drag

Epic War 5

Oct. 05, 2011

0

Having the game over if the Hero dies once is kind of lame. You also need to have more to do during the actual level, maybe a larger mana pool with more spells with varying mana costs.

Zombocalypse

Sep. 21, 2011

14

Being able to keep weapons and switch between them would be really helpful. Also, it's kinda BS when you are using the heavy machine gun and one of the purple zombies is on you, you can't shoot them because they are too close for that gun and you are too heavy to run far enough away from them....other than that, good game.

Toys Vs Nightmares

Sep. 19, 2011

0

Games which require so much clicking that my finger cramps up are BAD GAMES.

0

The difference between Normal and Hard is ridiculously steep, especially in the beginning.