CheezyBob's Comments

Game comments and reviews

Canabalt

Jul. 09, 2010

0

The window is imba. It needs to be nerfed

Take Something Literally

Oct. 17, 2009

0

I like how some of the puzzles are literally impossible for me on a mac using Fire Fox. Classy.

The title of the game is the single most awesomest thing ever.

Bible Fight

Mar. 06, 2009

-1

This game is really frusterating, the computer seems to be able to pull of special moves at will, wehereas I keep trying them and *maybe* 50% of them actually fire, and then the computer can dodge or block them with ease. The only strategy that seems to work is spam jump kick and the jump kicks do so little damage it takes too long and I mess up and die.

SeppuKuties

Dec. 09, 2008

0

I would be really nice if we could just hit the "R" key to restart. If a game is keyboard based, it is annoying to have to go over to the mouse to do something.

Meat Boy

Oct. 08, 2008

0

Lotsa fun to be had in this game. I love the fast-paced, hard-to-beat platforming style.

Blackhole

Oct. 02, 2008

-2

this game is really, really lame and easy. It moves too fast, but that doesn't really matter, as it is easy as pie to keep out of touch of the missle.

Whiteboard Tower Defense

Sep. 30, 2008

0

Nowhere near as good as desktop TD.

Microbe Kombat

Sep. 25, 2008

0

Lotsa fun to be had here. Hey, Kongregate staff! Badges please? ;) Love the game, hope it gets badges :D

loops of zen

Sep. 23, 2008

0

A feature that would be REALLY NICE would be this: the ability to mark a tile. Just so I know what tiles I am 100% sure are in the right place.

WHY do people just post their accompleshment text into the comment page? Whoop-de-do for you, you got the achievement. Seeing 4/10 of the most recent comments just being the badge text is pointless. You should use the comments to comment on the GAME. Having said that, my comments on the game: I'm not the biggest fan of point-and-click games, but overall this one is pretty good. The music is annoyingly repetitive, good thing you can turn it off. Funish little diversion of several minutes.

Tactical Assassin 2

Sep. 23, 2008

0

oookay, so it seems that the most expensive gun just plain does not work. Lame. Fun game otherwise, but it would be nice if, ya know, the most expensive gun in the game was actually useful.

Tactical Assassin 2

Sep. 23, 2008

0

Nevermind, apparently it doesn't work with the most expensive gun for some reason... :/

Tactical Assassin 2

Sep. 23, 2008

0

for some reason, the game doesn't like me on level 7. I shot that damn sattelite 12 times and it never broke. What gives?

Warlords: Heroes

Sep. 19, 2008

0

My major issue with this game, as with Achellies is that you have no idea what skill you will use when you attack. Will it be short range and fast? Long range and medium speed? Who knows? The randomness of what attack you use is just not fun.

Vector Runner

Sep. 02, 2008

0

It'd be nice if there was a way to restart the game without having to hit a buncha obstacles and dieing. also, being able to skip the intro babble would be nice too.

Amorphous+

Aug. 22, 2008

0

This is a really stellar game. Lots to see and collect and I have yet to get really bored while working toward getting all the awards!

Achilles

Aug. 20, 2008

0

I really like how you can get perma-stunned between two guys kicking you, and how you can get hit from an arrow offscreen before you can duck. Oh, also I REALLY like how the damage you do varies from 1/10th of an enemy's HP and a 1 hit KO. Seriously, did this game really deserve both badges and a challenge? There are many, MANY issues with the programming and implementation. Thumbs-down on this one. Another set of badges that I will not get due to the game they are attached to being of terrible quality.

Achilles

Aug. 19, 2008

0

Wow.... This game is... Not good.

Jumpcat

Aug. 15, 2008

0

wtf is up with this game randomly lagging? It would be nice if I could change the quality to mitagate some of the jumpyness, but as it is, I lose more lives to the game lagging up than I do to any aspect of the actual process of playing the game.