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Game comments and reviews
May. 18, 2024
Still trying to increase on some levels. Got "Old World" at almost 900 turns. Would be nice if the statistics on the konkr.io homepage would have updated numbers on the average level times. Hints on "Uprising" were written a few comments below.
May. 08, 2024
As for Uprising: try to hunger your opponent out. Don't let him get easy money when he takes your towns and block his money making tiles and not the swamp. Your first move is the most important one.
Jarmok: needed 15 ;). And if you need more, you can position a knight to protect your town until the enemy gets to 60 coins.
May. 07, 2024
danaas: For "Assassins": focus on the light green enemy first. In the first turn, use 5 villagers to move to green from the south. Only use non-swamp. Second turn: use a villagers to get a pikeman to the field next to his town and villagers to block the other fields so he doesn't cut you off. Use a knight in the thrid turn to get the town. Then use pikmen and later knight to protect your town while taking out red then yellow. Watch the income of your enemies to know when to switch.
Dec. 03, 2023
After a couple of hours of play: At first one doesn't see the full potential of this game. How big the map is, regions becoming available if you do or get specific things. I like the appraoch and the gameplay. The But: without armor and a good understanding of the cards, I am 80% dead meat to anything but bandits or birds. So nobody gets to see your game unless they appeal to the gods a lot of times. In my eyes, armor is my main trouble in this. But the chance to repair it it scarce. I'd suggest to let all citys repair it. Then we don't need to run 15 tiles to repair it after every fight. And I disagree with you, that it makes sense that I have to reequip it when it got repaired. I don't tell the hero to draw the sword at the begging of the fight. I think half of my dumb deaths after an hour of play and pray were caused by not wearing armor after it got repaired :). And while I like the style of the tiles, orange enemys could get a more visible color. Overall a 3/5 right now :)
Developer Reply
Thanks for comments, yes I agree with the armour issue - but it is not as easy as you might think - if you have several sets of armour which are all damaged, which do you put on? I often take off my armour to fight bandits or only wear leather armour when I am not near a bronze forge - maybe if you are wearing no armour and armour is repaired it could auto-equip.. Not sure what to do enemy visibility, will see how it looks with a background on the counter maybe. Repairing armour requires the right assets at a settlement, one way to do that (for leather armour at least) is to get a settler to help you move the leather source once the asset has developed at one settlement - sheep, deer and horses can all be moved with a settler.
Dec. 02, 2023
Oh, my fault... should have watched the video O_o
First thought: The game looks like it has potential. But it lacks small steps at the begging. I get 8 pages to read about the sense behind it and when I start I don't know what to do first. Fight monsters to get stronger? Evade monsters and explore? It's great to explore a game, but at least a popup on the icons would be fine. Clicking on a campfire doesn't get you to rest and restore but to fight. Let's die a few more times to see if I can find out more :).
Oct. 20, 2023
theisencouple: 1st turn: use Villagers to split the grey land. Use 2 spearmen to secure the villagers. Then use two more villagers to the right of the split. If grey doesn't build a troop in the first turn, you did it right. Then set the troops one field to the left. Slowly conquer the right side. Don't go for a knight until you are right next to the town.
Aug. 06, 2023
Haven't been keen on a hard badge on Kong for years now. But I'll definetly get this one.
Feb. 18, 2020
Would be nice to add a "skip game" option. After a while it gets pretty boring to score 5-8 touchdowns every game against a team that really has no chance against my 5/5 star team. Give that option a pessimistic chance to win if you like. As long as a 5/5 team should win every time against a 2/3 one.
Dec. 29, 2015
Fun game 5/5. Enjoyed playing it until fight 21 after which I accidently deleted the save with a "clear history" in the browser :(. Would be great to get online saves on Kong, too.
Oh that's a shame sorry. Still I'm glad you enjoyed it.
Aug. 21, 2015
Lots of monsters and bullets streaming in from different sides in small levels with scarce speed to escape does make a game difficult. Having to stop moving to cast a spell (unless you are using a fifth finger) does increase it even more. But doing levels over and over to increase stats to make up for it doesn't make this game more fun to me, but repetitive.
Dec. 21, 2014
Oh well, then no "Best of 2007" badge for me.
Nov. 01, 2014
lol... "you won second chance". And I get dropped right into a hole..
Oct. 20, 2014
addon to last comment: or until you give me the option to pay for a tower that works against the healers. Maybe I am just doing it wrong...
5/5 until I hit the shamans in level 14. Until this is fixed, 2/5
Aug. 28, 2014
As for the game: not a bad sequel, but basically pretty much like the first one. Not having a "reset" button for stats that you can't change or improve in any other way (not even retrying levels) is -1 at least. Overall 3 stars for me. Liked it, but not the biggest fish in the pond there.
Strategy for later levels was to not use a line of ground towers, but place the middle ones a bit further on the left side to form a bow. Then place one or two air towers in front of them, the other ones behind the wall and add most mines behind all towers.
Great game. Unfortunately browser crashed at 82% progress and now the progress is lost. Since I only had this game open it's unlikely that anything else killed it. So only 4/5.
Nov. 24, 2013
Great game. Maybe you should fix it that you can't die against a single opponent. All opponents I encoutnered had at max 2 attacks. So if you put all three characters together, you can revive 2 characters each round with the third character over and over untl the enemies miss one character. Still 5/5
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