CRG6's Comments

Game comments and reviews

Mad World

Dec. 06, 2008

0

365

light-Bot

Sep. 17, 2008

0

Needs saves so you can go back and tweak.

Mud and Blood 2

Sep. 09, 2008

0

Tanks need to be smart enough to not shoot within very close range of themselves

Mud and Blood 2

Sep. 09, 2008

0

I just got the tank killer ribbon. Best part is I haven't killed an enemy tank this mission ... but I have had 5 of mine blow themselves up so far ...

Mud and Blood 2

Sep. 09, 2008

0

God. Had 3 tanks blow themselves up this game.

Mud and Blood 2

Sep. 08, 2008

0

And, by the way, if you do run with all French Resistance you can expect LOTS of artillery and planes ...

Mud and Blood 2

Sep. 08, 2008

0

Would love the following: (1) Move action buttons off the field of play ... make it a tad wider (2) Provide a scrolling history scection to view tips and messages. Nothing is more painful than missing things because the button highlights write over the status updates. (3) when the game is done, don't just fade to the next screen and click removes ... give you some option to see the stats (4) would love to see stats on how many soldiers of each type deployed, etc. for the game and all time. Espescially this game I'm playing solely with resistance fighters ...

Mud and Blood 2

Sep. 08, 2008

0

Gah and the tank and three halftracks was a pain

Mud and Blood 2

Sep. 08, 2008

0

Sniper wave is amusing

Mud and Blood 2

Sep. 08, 2008

0

German accuracy: 56% ... egad ... how did I last that long

Mud and Blood 2

Sep. 07, 2008

0

Ok so what is the name for the "screw you" bombardment? The boss wave that is accompanied by a full 8 artie strikes (or multiples) where it basically completely wipes you out. Is that just the AI saying "alright, you've been here long enough ... bye bye?"

Mud and Blood 2

Sep. 07, 2008

0

And dangit ... for some reason I'm a captain again and no longer a major? And missing some ribbons?

Mud and Blood 2

Sep. 07, 2008

0

I like the cooldown on target picking ... but would be good if that got divided up by the # of officers you had ... so if you had (say) 2 officers, it was 30 seconds ... 3 officers is 20 seconds ...

Mud and Blood 2

Sep. 07, 2008

0

"You left 22 germans behind you" ... never advance anymore, too risky

Mud and Blood 2

Sep. 05, 2008

0

Gah ... keep my progress please