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Game comments and reviews
Sep. 08, 2013
how do you get the tutorial videos? clicking on them does nothing.
Developer Reply
use ur video player, target the videos with the player like you do other cracking programs.
May. 05, 2013
i feel just the way he does. most days i can't handle this "3-D" thing, either.
Apr. 04, 2013
fun game, but incredibly buggy. when sending ships to another planet, sometimes circumstances change, and you need to cancel. there seems to be no way to get rid of the line it draws for sending. also, my whole fleet disappeared at a planet it conquored, until the enemy sent a fleet, which triggered another battle.
i have been working on this one for weeks now. having a hard time replicating it. any info you can provide will be helpful.
Feb. 09, 2013
Demos are ok, but what's the retail price of the game, and where can I get it? I'm gonna go rush to the store and buy it right this second. It's that good. Really. (Actually interesting concept, if deliberatly pointless)
Jan. 10, 2013
i thought at first, this was one of those games you can't play until you've read the instructions or game guide, but it's actually one you still can't play even after reading (?) the instructions. so, i'm gonna go play something playable..
GAY. (seriosly. this is very homosexual.)
Jan. 08, 2013
one little thing. on battle arena, when on full auto, there really needs to be a bird dog that races out and grabs the item drops, for true idle. just sayin'.
Aug. 24, 2012
this is an incredidibly sh@#tty rip off of another, much better flash game. you'd think copying off the other one would make this good, but you'd be wrong.
Aug. 03, 2012
this game should have a simple little pixel editor, where players can make art for possible use in the game. with editable descriptions so they can say what their art is to be used for.
i love that he's invulnerable. at first, i thought the red bar meant a health bar. it's really a 'run outta red' bar. -until you kill something. this game it so stupid, it's gone full circle to stupid-cool.
this seems to rely on random factors more than skill, or 'survival of the fittest'. good enemy AI, though. maybe too good for the fine control needed from the player, to remain competitive. i find that the precision needed to fight well, is more suited to computers than people. maybe slow it down, or handicap the enemy a bit.
Aug. 02, 2012
i couldn't get any planets to form. a few minutes of trying, and then the sun explodes. pointless and frustrating. could be a good concept, but right now the game takes it in the butt.
Aug. 01, 2012
yep. broke when playing free guy.
Sep. 18, 2011
i played this in the '80's.. it was called "asteroids" back then, and was more advanced; you could move, and the controls were more natural.
Sep. 06, 2011
this is junk. i pressed a button in the lower left, it flashed something, and then said i lost. wow. watch out, warcraft. these new indie, self-published game developers are comin' for ya.
Sep. 02, 2011
ahhh, another game that's entertaining to the gamemaker. at least he had fun.
Aug. 31, 2011
as a concept it's still pretty simple. and buggy, when you get to the lower part of the maze, since it gets stuck. it'll be interesting to see what it becomes when it's refined. the basic mechanic for it seems good, so good luck on the project, durgapras123.
Jun. 13, 2011
awesome game, but needs some debugging. the assimilator freezes up and does nothing on the later levels. too slow to do anything at any point, when it is working.
May. 23, 2011
Short, but outstanding game. :)
May. 22, 2011
ok, art. crap game. whoever made this needs to stick to designing labels on bars of soap.
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