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Game comments and reviews
Aug. 04, 2012
Now if only the shift key worked for me in any level other than the tutorial, I might actually complete the game ...
Jan. 15, 2012
The only thing I miss (strategically speaking) in this came is the ability to have towers target anything other than the enemy closest to the entry. especially in the last boss level, this is a serious deficiency. Other than that, nice and fun game.
Oct. 28, 2011
Winnin on the hard/impossible difficulties: win a match on the easiest difficulty level, train (in schools) five of your people until they get a 'perfect 10' in all capabilities, send them to a new small city.
Jun. 11, 2011
bug: whenever I enter a battle, the gems board does not get initialized and I cannot play.
May. 08, 2011
Is it just me or the meteor shower lags a lot, both following the mouse and between the click and when it actually happens?
Jun. 23, 2010
What the ... I did 6k+ but was too quick to press X afterwards and it didn't register!
Apr. 30, 2009
I just got 5187909 points, but of course no badge or challenge won 8-/
For some reason the game stuck at the Tunnel beast: it loses 10 focus as if it's doing something, but nothing happens and the game cannot progress. Damn.
Apr. 09, 2009
The trick to a successful weather balloon slaughtering is juggling lots of hail: don't get obsessed with making a 50m+ piece, but throw as many as you can as far as you can. When they come down they'll clean the screen for you
Apr. 07, 2009
BeatenThunder, learn to intercept. I just won a match mostly thanks to 3 successfull intercepts.
Too many disconnects. it should at the very least stop the timeout when disconnecting
Apr. 05, 2009
The reduction of eviscerate was a little excessive. Both crit and damage are too low. I would say that crit ought to be some 50% or so, and damage maybe 26 or something like that.
Dec. 31, 2008
It's not difficult, but extremely well done.
Dec. 18, 2008
#50888 -- nice puzzles, the hardest for me was the DJ
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