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Game comments and reviews
Mar. 10, 2013
Most of the words people are complaining about it not knowing are not words according to the rules of word games. Words that must be capitalized like "Italy" are proper names not "words".
Mar. 06, 2013
I'm kind of confused by the mage spells. I spend a point on fireball - it does less damage than my regular attack. I spend a point on boulder - it does less damage than my regular attack. Not sure what I'm supposed to do with this...
Dec. 08, 2012
Fun but too easy
Nov. 18, 2012
I haven't the slightest idea what any of this equipment does. Weaken? Mana burn? Is any of it useful??
Apr. 07, 2012
I didn't get the badge after beating the game but when I clicked on "play game" and "continue" then it gave it to me.
Mar. 14, 2012
yeah, badges aren't working for me either.
Mar. 04, 2012
I just played again and this time it gave me the Duck and Cover badge and all the requirements for the World Domination badge. Oddly, it did not give me the actual World Domination badge even though all the requirements are checked. Either they just fixed it or Firefox somehow reports achievements differently than Chrome.
Well, I made it to 3000 missiles endured for the badge. Too bad it still says "best so far: 3" and won't give it to me. :(
Jan. 26, 2012
Interesting that the premium content here is $3, the iPad version (with premium content) is $1 and on the ArmorGames site the premium content is choose-any-price. I wonder which model is working the best for them.
Dec. 31, 2011
This is probably the lamest game I've ever played on Kong. Why is this rated so highly?
Dec. 17, 2011
joemama says accuracy is just the number of bad guys killed vs got away but with a fully upgraded ship I can kill every enemy and take no hits and my accuracy is still only around 80% so there must be more to it than that.
Oct. 01, 2011
I finish the first level and it says congratz but the next level button doesn't activate and all the levels are still locked (including level 1) so I can't continue.
Sep. 18, 2011
@beeble2003: up means towards the top of the screen, whichever side of your ship that is at the time.
Jun. 14, 2011
ugh, just hit things at pretty much random and hope your patience lasts long enough for them all to randomly run the right direction. Concept is OK but gameplay bites.
Jun. 03, 2011
Jam has a 50% chance of working. Jam all has a 50% chance of working for each enemy assault card.
Mar. 16, 2011
So close to awesome but unbalanced (Dwarven Boon is massively overpowered, ranged attacks in general are too powerful) and the AI blatantly cheats (Casting Beholders on the first wave when they cost 60 souls). Also you should be forced to play with a full deck every time. The fewer cards you play with the easier it is down to an 8 card deck that can win instantly every game.
Feb. 27, 2011
"defend the fort" shouldn't be something you have to manually assign people to; everyone not assigned to other tasks should just do it. Having to unassign everyone from defense, start a bunch of missions then reassign everyone to defense every single turn is dumb.
Feb. 23, 2011
Eh, it's not THAT bad. The fact that you have to restart a building is mitigated by the puzzles being so easy you should never have to. Adding a timed element to a puzzle game where you can just go back and do the same levels again is just dumb though.
Jan. 06, 2011
Assassins dodge everything, even poison and AEs. Really annoying.
Oct. 09, 2010
Yeah, achievements aren't working for me either. I completed the game and didn't get the card or the game completion achievement.
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