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Game comments and reviews
Feb. 02, 2020
Since you are now also on Android, there needs to be a way to port our save state from Kong to our devices. Having to start all over again is a bit of a nonstarter for me.
Nov. 08, 2019
This game is exactly as advertised. No clicking, no managing, just pure idle. And pretty colours too. I am forced to bestow 5 of 5 stars.
Jan. 06, 2019
This game, I suppose has a good base. There's no depth, the progression is far too easy, and with out a prestige system in place this is over within 30 minutes. And not in the good way. I have basically maxxed it out (Yes it may be infinite, but it's just a scrolling number at this point with over 1000 of every upgrade)I hope there will be further updates and some content/better progression mechanics, as it sits this is a one star effort
Dec. 15, 2018
Fun little idler. Couple suggestions Cosmetic: Change the Background every 100 waves. Have the Portal we are guarding on screen. As your hero gains the skills have his look change slightly. Gameplay: Have the Lamp effect slowdown as the bard decreases so that once it's nearly empty you are almost at normal speed and when it's full it's at cap speed.
Developer Reply
Thank you very much about these awesome feedbacks. There was actualy a portal near the character. Somehow I lost the textures and animations. I'll draw it again soon but drawing new parts to character is beyond my skill :) About the lamp, believe or not at first I wanted to do that way. Unfortunately this is idle game, there will be complains about that.
Aug. 17, 2016
I would like a larger play area. I find the icons are getting all jumbled up and am unable to build proper "trees" due to the lack of space in the board. Other than that I have enjoyed the icons, the flow of mats from and to eachother. The progression seems about right for an idler so props there.
I have to see if I can increase the play area somehow. Making it scrollable also increase the likelihood to get lost. But thanks for the feedback and props.
May. 25, 2015
Yeah much like coolbean there the sam has happened to me. I find it happens when setting off God's Hand or Holy Light. Not every time but I would say 1 in 3. Other than that excellent incremental.
Jun. 10, 2012
This game I enjoyed, as a girl or a boy the endings hilarious, this is much more than a toy. Playing again, 26 times in all I will tell many others, to have a great ball!
Apr. 01, 2012
I've found a glitch, where if the ball trickles in after the tender deflects it the goal will not count and the game crashes. Using the Chrome 17.0.963.83 build.
Feb. 03, 2011
Flawless execution. A game made for quick simple lunch break fun. I also enjoyed the upgrade sets and was quite pleasantly surprised that it actually did make a huge difference. 5/5
Feb. 23, 2010
169 days over 6 million :D Fantastic game. 5 out of 5
Jun. 30, 2008
4 outta 5 for sheer LOL factor.
Jun. 29, 2008
Hahah I did so very poorly due to my uncontrollable laughter :D 3/5
Jun. 26, 2008
Way to steal a game... :shakehead:
I have to agree with Havermorphism there. The only thing wrong with this game is the randomosity of the gem creation, tho I do like that you can mix gems to create multipower towers. 5 outta 5
Jun. 11, 2008
The only reason this game recieves a 2 is due to the overwhelming lack of any challenge whatsoever.
Mar. 14, 2008
Fantastic concept and brilliant execution :D 5 out of 5 stars for this one.
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