BNBazel's Comments

Game comments and reviews

Rogue Soul 2

May. 21, 2016

1

I got the impossible badge! For the arena, ignore the Dark Zoul as long as you can. He gets harder to beat the more you hit him, but the Engineer and Knight don't. Just smack around the Engineer and Knight at every opportunity, and dodge where you can.

MARDEK RPG: Chapter 3

Dec. 22, 2015

2

Holy crap. I spend something like fifty hours on and off playing this game, finally beat it... and I have to start over. All that extra content I was planning to do after beating the final boss? Gone. There's a difference between "you can't go back after you walk in that door" and "you can't go back, ever, even after you kill the [censored]", and that isn't made clear at all. Hell, you can even get access to the map after beating the final boss, but for some reason, you can't go ANYWHERE except the end destination. Great game otherwise, but that's one hell of a flaw.

Swords and Souls

Nov. 27, 2015

73

Tip for the final boss: by the time you're at that point, you should have more than enough cash to max out every potion and spell available. Open with the lightning spell, dump every poison spell you have, then keep using skills and spells to keep him paralyzed while you bombard him with fireballs and strength-enhanced omnisouls. You shouldn't get hit more than once if you do it properly. Probably for the best, given how screwed you are if he does hit you.

SHIFT 4

Feb. 22, 2014

1

I don't understand. I keep dying for no reason sometimes, when I switch characters.

K.O.L.M.

Feb. 20, 2014

2

You can totally escape without grabbing the disco ball.

Hands of War 2

Jan. 31, 2014

7

The faction system actually makes perfect sense. There's a difference between some guy who you vaguely recognize as an enemy from somewhere at some point, in a world with plenty of vaguely recognized mooks, and the notorious Scourge of [Insert Battle Here] who wiped out an entire side in one day.

Feudalism

Aug. 17, 2013

2

Small bug: when you enter a hostile city, you can click on one of the buildings instead of the "okay, let's fight" button. If you do, you can use that building like normal, back out, and then stay in the city without having to fight.

Epic Battle Fantasy 3

Jul. 18, 2013

2

I just beat the mammoth, then died. I got a game over and the "Warrior" achievement at the same time. The medal's still there, but so is the mammoth. What.

Realm of the Mad God

Jul. 10, 2013

-4

I went to the Pirate Cave, but it ended up showing the white on black "Pirate Cave" screen for half an hour and I had to refresh the page.

Arzea

Jun. 10, 2013

0

Would be nice if there was an option to change the controls. It's near impossible to charge a spell when using a trackpad.

A Duck Has An Adventure

Jun. 07, 2013

4

So I've unlocked every ending and every hat, but somehow I'm missing the 12th achievement.

The Great Siege

Apr. 06, 2013

-2

There needs to be a mute button on the main menu.

Dawn of the Dragons

Feb. 25, 2013

-5

@0246897531: dotd . wikia . com It will tell you everything.

Dawn of the Dragons

Feb. 23, 2013

5

drachen- They wanted perception to be more useful. You'll find the better potions when your perception is higher. (also, it was 3)

Arkandian Revenant

Feb. 14, 2013

5

I played the last game and earned the achievement from completing the spells questโ€“ book of knowledge. It says I should have all of the Crusade spells in this chapter, bu they aren't there. Is there something I'm missing

Arkandian Crusade

Feb. 11, 2013

5

Excellent game, 5 stars. Only one thing is off, really. Perspective is kind of odd. The pillars, for example, have a base size of one square, but the part that goes up somehow blocks going NORTH. Don't know if it was fixed in the sequels.

Arkandian Crusade

Jan. 31, 2013

5

Please let potions stack in the inventory.

Dawn of the Dragons

Jan. 19, 2013

13

It would be nice if the loot notifications for the same raid (say, nala) would stack the way items do. That way you could click one and receive the loot for everything in all of the raids. It shouldn't require too much space on the screen โ€“ after all, the items themselves are already stacked.

Farm of Souls

Dec. 27, 2012

5

I do wish mousing over a person would indicate their class.

Dawn of the Dragons

Dec. 26, 2012

12

The devs are never going to make a gold-to-pc conversion because any amount of gold is guaranteed to be near worthless if one spends enough on land. So what needs to happen is that there have to be more meaningful money sinks. Further, there need to be caps on how much land may be purchased, or it needs to require PC to buy after a period of time. This could be done by scaling max income to match the level or by only letting x units of land be bought per level.