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Game comments and reviews
Jul. 31, 2019
The webpage keeps saying its out of memory and then freezes?
Developer Reply
this is a small temporary feature of the game download. Soon the loading of the game is normalizing.
Jul. 30, 2019
@IRA SA: You've got a note in Fleet Battles, right below "Enemy Ships Destroyed = A + XP " that says "Ships Lost = XP + C." You should get rid of that last part if that is not accurate.
This is a bit wrong. In the Arena Fleet, the notes indicate the formula: Lost ships = XP-ะก.
Jul. 29, 2019
Bug: When doing Fleet Battles, you do not receive any Gold Credits, no matter how many of your ships are destroyed.
Arena Fleet does not earn gold credits. There you can earn only celestium and experience.
Apr. 28, 2016
Oh look! One of the quests says I have to win multiplayer games. Haha! Ha ha ha! Ha ha. Ha. ha
Nov. 06, 2015
Can we have a number on the cards so we can quickly see what promotion level they are? How about a small number in the top right corner?
May. 15, 2015
o.O Don't let it end like this...
Mar. 01, 2013
Does anyone else keep getting kicked out?
Feb. 28, 2013
Do the titles have to be balanced? Why does becoming good at Forging have to make you dumber?
Dec. 18, 2012
I started out liking this game. And then the army that I had carefully built up (including the rare unit from the starting box) was casually wiped out on a level 2 raid. The difficulty of opposing forces seems to vary widly. I had done a level 3 raid and handeled it nicely, so to be casually wiped out has soured the game for me. The permanent loss of rare units seems targeted at getting players to re-pay for those units...and is distasteful.
I'm sorry to hear that. I understand that is sucks that your rare units got wiped out. However, at higher levels you'll have more variaty at the units you can build. MechanicalAngel
Nov. 08, 2012
Can't get rotate to work?
Mar. 03, 2012
It looks like a lot of the searching/dying problems were taken care of.
Oct. 27, 2011
Am I a bad person if I just read the top comments, all of which rip mercilessly on this game, then give a 1/5 rating and go on to a game that might actually not waste my time?
Oct. 24, 2011
If you go to the site, he's charging for the game. I wouldn't mind buying the game if it also included a SAVE button. But, if I'm paying for a game that's trying to be like (free) Angband, I'd also want races, many more classes, artifacts, a town to spend gold in, and uniques. Once this is as fun to play as my Ghost Wizard in Zangband (or, even, Steamband) then we can talk.
Okaaaay, I just had to restart. So, the save button is...where?
Nov. 24, 2010
Agree that its too fast paced to enjoy the evolution part. Would be better as turn-based.
Suggestion: After resting, could all talents be refreshed, instead of still going through their cool-down cycle?
Jun. 02, 2010
All of you are missig the point, and the point would be: Other bands play, MANOWAR kills! (Most of the powers are references to Manowar songs.) Death to false metal!
May. 07, 2010
How about a 4-second duration on the smoke bomb? Or, the 'evileye' (of Sauron) temple could see invis ninjas?
Apr. 29, 2010
I'm gonna echo the previous comments. Mind you, I can see why there's no retreat button; it's not _really_ needed since most tanks retreat when injured anyway. A thing that would be welcome is some way to start a game with coins. It's a bit boring when you _know_ that you've got sw33t upgrades in the holster, but have to wait 2-3 mins every game to have access to any of them.
Feb. 17, 2010
One idea to make it harder would be to require money to rebuild the balloon. That would force me down from my Mr. Fort.
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