Alter292's Comments

Game comments and reviews

Epic Boss Fighter 2

Mar. 14, 2015

3

Yeah, it looks like boss 16 is supposed to have a bar at the right side, but it disappears in a second and I think that causes the fight to be unbeatable.

Epic Boss Fighter 2

Mar. 14, 2015

4

The boss after the giant bird is trolling me. Even at no health he refuses to die and instead nearly crashes the game. You got me good, b-ro, now, die already.

Sonny

Dec. 20, 2014

0

10 hp and 2 focus left destroyer that took about 20 minutes beating up a shaman of life. I was just doing non-stop quick strikes. God bless for that self-healing ai that did not attack me even once.

Flash's Bounty

Nov. 16, 2014

-1

I'm not really sure why none of the math works right in this game. My 20 health pikeman can be killed in one hit by 5 pixies. At max, that is 10 damage attacking a 20 hp unit (And let's not forget my many defense levelups). Please fix your math because that's just killing off my most valuable units because it felt capricious.

Mu Complex : Episode One

Nov. 12, 2014

1

Before I x this out to do other things, does the game have a save feature? I wouldn't want to lose all my progress and cry for an hour.

Jelly Lift

Jul. 31, 2014

1

One suggestion I have is for there to be the accumulative J/s on every floor. I'm always interested in seeing it change, but going back to the lobby to see it is a tad monotonous.

Idle Tree

Jul. 18, 2014

2

I like that this idle has an end. That's nice.

I'm not sure if it's my superior luck or anything, but I already had every item in the game before even beating the first boss. I mean, I didn't even have any time to enjoy all the jump powers by the time I got my wings.

Developer Reply

LUCKY!

Money Movers

Jun. 28, 2014

-1

I don't know if it's just me, but They don't seem to move when standing on one another. I think it would make more sense for them to not be staying still even though the one below is moving. It's inconveniencing to move both of them inch by inch.

Dojo of Death

Jan. 17, 2014

0

I think I'm getting a sense for how the lunges work. His lunge is shortened when what he is lunging to is charging up an attack. Other than that he seems to lunge as normal.

Faultline

Dec. 23, 2013

3

The mechanics were very interesting. If there is one thing I would beg for it would be a story. It's okay as a puzzle game, but it's not so enthralling without even a bit of story to it. Shift Ahead has its own unique mechanics but implements its own story to intrigue the player as I think you should. I would love to replay this game again if you do add a story! :)

Dragon Bow

Dec. 14, 2013

2

my brain hurts. Flip the cursor. It's just so odd. Other than that, it's not a professional game, but it's not bad, I guess.

Earn to Die 2012: Part 2

Dec. 14, 2013

0

I was fooled into thinking that fuel meant holding up or something. Silly me. Well, this game requires a lot less skill than I had originally thought. Hold up the game.

Pause Ahead

Dec. 04, 2013

3

Truly an amazing game. Bravo!

Pocket Ninja

Nov. 30, 2013

1

Just reloaded the page to get the welcome back badge or something and my whole file was gone... Turns out I had to just click on the door or something. I don't plan on going back through to finish.

Sonny

Nov. 24, 2013

5

If we could get one thing, item set bonus would be rad.

well, I know we are supposed to show how much better we are in arena, but I don't think they should get to start with sprite when we can't :\

Arcane Weapon

Aug. 16, 2013

0

eh, the system is kinda weird. It is both time-based and turn-based. Really, the time-based only caters to my rage abilities. I might as well only use the 3 or so strongest abilities and call it a day.

A Second Chance

Aug. 01, 2013

2

ha, left the crew with the bomb on earth. The asteroid still exploded. but at what cost?

0

okay, I give up. I can't figure out what that card is for, can somebody help me? Great game, by the way.