Ajonos's Comments

Game comments and reviews

Magnetized

Jan. 26, 2014

3

How is this a "puzzle" game when the only challenge is getting the controls to do what you want while figuring out what you need to do is the obvious part? =/

One Step Back

Jan. 26, 2014

10

apparently if you do the early levels the wrong way, you can't beat the game. Great. =/

Bubble Sky

Mar. 07, 2013

2

1) aim at center of mass 2) spam mouse button fast as you can 3) ???? 4) massive points! 5) ...(shockwave crashed)

Pandemic 2

Feb. 22, 2013

7

Sigh, came back to try the hard badge on this again, and sure enough, managed to kill every human everywhere in the world except one untouched country... Wait, PERU? WTF, how'd YOU become the sole survivor??

The game looks pretty, but next time you make a game, also have someone work on things like balance and fun... looks can only get you so far. I usually play TD games to the very end, but after 40 repetitive and easy levels for the badges, I'm done here.

Vertigo: Gravity Llama

Jan. 04, 2013

4

The lama has more traction in mid-air than on the ice...

Wrestle Jump

Nov. 26, 2012

0

how was that medium badge so hard?

Takeover

Nov. 02, 2012

2

jeez, not only does the game rush you to do things fast, it also takes friggin forever to do a level. Needs a 10x speed button...

CycloManiacs 2

Oct. 15, 2012

5

what's the point in letting you select your rider when any challenge of difficulty forces you to use only one of them...

bit Dungeon

Oct. 14, 2012

1

game froze when interacting with the ghost at the end of level 10 -_- *sigh*

Developer Reply

Froze? like crashed the browser? I believe this was fixed in latest patch.

Hexagon

Oct. 08, 2012

3

Ugh, the arrow key controls are terrible. Not only is precision terrible, but I hate when right and left mean counter-clockwise and clockwise. Should have been mouse controlled to be a fun, yet still difficult game.

40xEscape

Oct. 02, 2012

4

good concept, but way too easy and repetitive. What made the "only room" series great is you had to reevaluate how you played the game on a regular basis. In this game, there's only a handful of ways to open the door, just repeated with insignificant variations that don't make it any more challenging.

Bloons TD 5

Sep. 20, 2012

-4

oh nvm, I'm stupid, I didn't see the free special agent...

Bloons TD 5

Sep. 20, 2012

-5

Daily Challenge: "Right towers can pop camo but not lead, Left towers can pop lead but not camo. Village disabled." And then comes the round of lead camo bloons... How am I supposed to deal with that?

Epic War 5

Sep. 17, 2012

6

Wow, everything about this game screams low-polish, from the gameplay, to the upgrades, even down to the menu screen's buttons. I mean, the older Epic wars weren't exactly gems, but at least they were somewhat fun and didn't hurt my eyes to look at...

JumpingLine

Aug. 26, 2012

1

wow, this game is longer than I expected at first

JumpingLine

Aug. 24, 2012

2

black screen bug... =(

Epic War Saga

Aug. 17, 2012

5

range has such a preposterous advantage in this game... I'm watching my maxed army or melee fire monsters get annhilated by a bunch of ranged wind cheapies

-24

k, I give up, rebuilt the map room level two 3 times and no achievement. I'm done here.

Kingdoms CCG

Aug. 14, 2012

-4

okayyyy.... somehow I got both a victory and a defeat simultaneously on the chapter 4 boss. Well, on to the next chapter I guess.