AbbieMulligan's Comments

Game comments and reviews

Life of Stickman

Dec. 06, 2012

2

<3

The Company of Myself

Dec. 06, 2012

4

Play this every few weeks, defiantly my all time favourite game:)

Little Fins

Nov. 26, 2011

64

Anyone else thinks the fish is seriously cute, but it's sad when he dies?

Continuity

Nov. 26, 2011

-28

It's good, but gets kind of boring after level 15.

Pursuit of hat

Nov. 12, 2011

3

This game teaches you, if you want something in life give your bodyparts for it..

Gateway II

Nov. 10, 2011

907

WALKTHROUGH4; KEEP IT ALIVE BY PRESSING + 10. When you get to the red light path again, walk out to the other door using the same pattern as you did walking in, but in reverse. Walk out two squares from the right, then back to the first square, then out to the fourth square and back to the third, then out to the sixth square and back to the fifth, then to the other door and it will open. 11. Watch the TV. Put the second videotape in the slot and press the transfer button. When itโ€™s done transferring both clips, eject the tape. Watch the video clips for story and turn off the TV. 12. Enter the second door on the right. Flip the light on and off three times until you see the light in the distance blink three times. Examine the table. Pick up the pen and draw all over the ripped off part of the paper at the bottom. A number will be revealed. (86763454) Pick up the phone and call this number. Proceed to the next room.

Gateway II

Nov. 10, 2011

135

WALKTHROUGH3; KEEP IT ALIVE BY PRESSING + 8. Use the newspaper on the door, then use the key on the lock. Step out of the way and pick up the newspaper to get the key. Then use the key on the lock and go through the door. 9. There is an invisible path on the ground heading straight out from the door. You can see the footprints under your mouse when you move it over the path. When you walk on the path, it shows up for a brief time, and you have to make it entirely visible. Standing on the standing location just inside the door, click on the farthest point along the path where the mouse still shows footprints. You will walk straight there and display the whole path. Take the second videotape and head back through the living room.

Gateway II

Nov. 10, 2011

119

WALKTHROUGH2; KEEP IT ALIVE BY PRESSING + 6. Enter the doorway on the right. Walk to the second red square, then back to the first. Then walk ahead to the 4th and back to the third. Finally, walk ahead to the sixth, and back to the fifth. Then walk to the door on the right and it will open. Go through it. 7. Pick up the lighter and newspaper on the table. Open the drawer in the top left corner and take the screwdriver. Look at the painting on the wall and there is a sequence of numbers. (786) 8. Use the newspaper on the door, then use the key on the lock. Step out of the way and pick up the newspaper to get the key. Then use the key on the lock and go through the door.

Gateway II

Nov. 10, 2011

138

WALKTHROUGH1; KEEP IT ALIVE BY PRESSING + 1. Enter the gateway on the left. Walk to the end of the hall and press the button to open the door. Enter the door. 2. Pick up the handheld mirror. Click on the big mirror on the wall to look at it. Click the faucet knob on the right to turn on the hot water. Steam will rise up and fog the mirror, displaying a number. (7997) Click on the wall to go back to the bathroom view. 3. Click on the keypad on the cabinet below the sink. Enter the number into the panel to open it. Pick up the video tape and leave the bathroom. 4. The door will close and an eye will appear above the door. Stand under the light and use the mirror on the eye. Continue back into the main room. 5. Click on the television. Drag the first video tape into the slot and press the transfer button. Press the eject button to remove the tape. Watch the two videos for story, and turn off the TV by clicking next to it. You donโ€™t have to watch the videos to continue.