3DLusher's Comments

Game comments and reviews

Decision 3

Apr. 20, 2015

0

I've reached unlimited rage. top out rage 6 and the meter never goes down for the current area

The Enchanted Cave 2

Jan. 28, 2015

0

I wish my spells would stay in the hotbar.

Astrox

Dec. 02, 2014

4

I love the trancy music. I listen to it constantly.

Decision:Medieval

May. 10, 2014

2

Would like to be able to press space to continue dialogue

Decision:Medieval

May. 10, 2014

-1

It seems nobody reads. The text totally doesnt match the speach. Minor annoyance, so far great game. Still giving a 5

Astrox

Apr. 04, 2014

1

I think the economy might be bugged. On the first map I have a ton of gradeon, but the station has a low trade. So I go to the next system. The bug is that, as I mine on the first map, the station on the first trade value continues to decrease, and as I sell to the station on the second the trade value increases. Station 1 had .95 to start, now it's .5. Station 2 started at 1.11 and is now 2.31

Developer Reply

you can adjust how easy or hard it is economy wise in the galaxy editor.

Astrox

Apr. 01, 2014

0

also a button, like the left shift to dock/undock and warp

Astrox

Apr. 01, 2014

1

I'm amazed at the quality of this game. I feel ashamed to only be able to give 5 stars. Everything is so beautiful and tranquil, from the deep music that draws me to a faraway, but familiar place, to the exquisite graphics. I would like to rekey commands, for instance the ESC button exits full screen which gets annoying when opening the menu, and I'm sure I could find a hot key setup that's more my style.

Developer Reply

i will add hotkey mapping :)

Upgradaroids

Jan. 06, 2014

0

Great remix of an oldie.

Hack Slash Crawl

Nov. 15, 2013

0

If you can't see everything, zoom out ( + "scroll mouse wheel" or "-" ) and reload the page.

Feudalism III

Nov. 10, 2013

1

Seems like this was rushed together. I had been looking forward to a 3rd for forever and I'd have gladly paid for a game that built on the previous. There's a bug in the shop menu. The tabs have a down button to view other tabs but the up arrow is not included or is simply blocked by the item information screen. The game seems largely imbalanced and I find little incentive to keep playing after conquering another kingdom. I can't refight old enemies, the hunts are okay, but I miss the bandits. I quickly amassed billions of gold that I have no idea what to do with. As a stand alone game, I'd say it was "okay." When comparing it to Feudalism 2, I'm very disappointed.

Elona Shooter

Sep. 24, 2013

3

Not many people seem to acknowledge the power of a Noble with a bowgun. Im one hitting tanks while destroying everything behind them. beat Ragnarok before they even charged their lasers;

Symbiosis: Greenland

Jul. 25, 2013

6

Having massive stores of gold and mana seems almost useless. I used it once to swarm the enemy, but swarming the enemy earlier on in the battle was much easier and quicker. The ending strategy was neat. Instead of wiping out smaller units first (which is what Im used to) I found it better to attack the horde straight on.

Rebuild 2

Jul. 08, 2013

2

There are six bits of unused equipment in our stores. I for one could use a new Buddy, at least recreationally.

Alien Anarchy

Jul. 07, 2013

0

Lets see... Sniper Rifle good.. but lets add piercing shots, 3 of em, and make it shoot faster. Great. Hmm did somebody say SPLASH damage? OH SHI!

Caribbean Admiral

May. 12, 2013

0

*has 3 ships launching 3hails each at the same time at one tiny ship* Our dynamite shall block out the sun!

Great Dungeon in the Sky

Dec. 01, 2012

1

at jgt7771, an enemy paralyzed you.

Arkandian Explorer

Nov. 14, 2012

2

I wish I could lock my equipment slots so I wouldn't accidentally disenchant my armor.

Arkandian Explorer

Nov. 14, 2012

2

I wish upon mastering a skill we would get an item related to it. Like an infinite use disenchanter, pickaxe, hammer and so on. Or maybe a skill like scavenging that would give us a chance to conserve the uses. Or spells that do the same thing.

Arkandian Explorer

Nov. 14, 2012

0

I wish upon mastering a skill we would get an item related to it. Like an infinite use disenchanter, pickaxe, hammer and so on. Or maybe a skill like scavenging that would give us a chance to conserve the uses.