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Game comments and reviews
May. 29, 2012
Here's what I think this game needs: -Some kind of transitions. Right now the upgrade screen just kind of pops up on you, maybe a short little music piece indicating that you finished the level, died, and all that good stuff. Anything to make the game feel less abrupt in the way it handles things. -A better looking upgrade screen. Right now, it doesn't look very natural. Try having the upgrade screen cover all of the screen, and try to get rid of the white boxes, make it blend in a bit better. -Sound effects for when you fire, get hit, or die. That sort of thing. Always fun to hear the little "pew pew" when you shoot your laser. The gameplay itself is pretty solid, but right now it doesn't feel like a game due to how abrupt it is sometimes.
Apr. 22, 2012
Just goes to show you, girls dig guys with brains.
Aug. 23, 2011
They called me mad for making an impossibly high tower, intermittent spikes between two rails and a laser that slowly moves upwards as my defense system. WELL WHO'S MAD NOW, HUH?
May. 10, 2011
needs badges 5/5
Feb. 08, 2011
Alright, some tips for you impossible badge seekers: 7 Circles: Nothing much here, this is the most annoying one. A thing to watch out for is that one part is about a beat behind where you'd expect it to be. The part is two parts before the dramatic part where it turns red. If you think you're doing it right and getting a slew of perfects, try hitting the notes a tad earlier. 8 Circles: Use both fingers when it goes into the 45 34 23 12 part (1 being row 1, ect). Right hand press the lower/first one, left the second one, then move your fingers down. It's tough, but after a few tries you should get it. Dash hopes: Not much to say here. Don't be intimidated by the speed, and the annoying triple space that you have to do occasionally, and just keep going at it. I hope I helped, good luck!
Jan. 26, 2011
NO TIME TO COME UP WITH A JOKE ABOUT HOW THEReS NO TIME
Dec. 20, 2010
The fastest way to narrow down the 1-100,000 guessing game is to start with 50,000 and work your way from there. If it was too low, you'd go to 75000, and so on. If it was too high, 25000 and so on.
Nov. 20, 2010
At first I thought you stole the idea from this from zombies took my daughter. Then I saw you made that game too. The odds were that you made that game anyways, with the rate at which you've been making them. Loved it, keep up the good work!
Oct. 28, 2010
Of course, my first thought when a see a giant monster come out of a bed is to wait and see if it does it several more times before I run off.
Oct. 08, 2010
The game itself is really fun, some suggestions/things I noticed though: Experience is gained way too slowly. It would be a lot more fun if you either leveled up a lot quicker or got more ability points per level. A fast forward button wouldn't hurt. Some of the English is a bit off. I'm not trying to sound mean when I say this, it's not that big of a deal but you misspelled a few words like ability and the comment the game gives you when you reset is not very well phrased.
Oct. 02, 2010
It's an entertaining game. The music isn't horrible, but a mute button wouldn't hurt. Overall it's a 4/5 but since some idiot rated 1/5 because it had no mute I'll rate 5
Sep. 27, 2010
Would love to see this game polished and lengthened. 4/5 for now.
Sep. 11, 2010
Wait what?
Aug. 27, 2010
I love you too game
Aug. 25, 2010
It just goes to show you, evil always wins in the end....?
Aug. 19, 2010
Plus this comment if you agree with raven543
Aug. 06, 2010
I never got to hear the weather from karl :c
Jul. 07, 2010
The rare cave dwelling bird is unique in that it will, once grabbed, flap it's wings, thereby slowing down time.
Jul. 05, 2010
You silly people, it's obviously about a turnip that can fire corn trying to escape from mountains that are moving in the opposite direction.
Jun. 29, 2010
This is why we need to stop global warming.
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