Paddle Master Idle

Paddle Master Idle

von windigo663
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Paddle Master Idle

Bewertung:
2.8
Veröffentlicht: June 26, 2016
Zuletzt aktualisiert: July 10, 2016
Entwickler: windigo663

Tags für Paddle Master Idle

Beschreibung

Es ist gefährlich, allein zu gehen – nimm dieses Paddle! Diese Steine werden nicht wissen, was sie getroffen hat. (Es war der Ball.)

Spielanleitung

-Mit A/D oder den Pfeiltasten das Spiel starten und das Paddle bewegen. -Leertaste, P oder Esc zum Pausieren. -Klicke, um Upgrades zu kaufen und den Highscore zu holen! -Wenn du keine Leben mehr hast, setzt der Tod dich auf Level 1 zurück, aber du behältst deine BB und Upgrades!

Entwickler-Updates

Jul 10, 2016 9:01am

7/10/2016—-
Version 1.2 is out!
Changes:
Infinite high score potential increased.
Initial ball speed reduced.
Removed Herobrine.
Paddle ball return speed normalized.
Each 100 levels you pass increases BB revenue by x1.
Variable auto Intel and ball speed.
Buy 1 automatically selected.

FAQ

Was ist Paddle Master Idle?

Paddle Master Idle ist ein inkrementelles Idle-Spiel von windigo663, bei dem du Bälle abprallen lässt, um Währung zu verdienen und Upgrades freizuschalten.

Wie spielt man Paddle Master Idle?

In Paddle Master Idle steuerst du ein Paddle, das automatisch Bälle abprallen lässt, wobei du durch Treffer auf Ziele Punkte und Geld verdienst.

Was sind die wichtigsten Fortschrittssysteme in Paddle Master Idle?

Paddle Master Idle bietet Upgradesysteme, in denen du Währung einsetzen kannst, um dein Paddle zu verbessern, Auto-Fähigkeiten freizuschalten und die Ballanzahl oder den Wert für schnelleren Fortschritt zu erhöhen.

Bietet Paddle Master Idle Offline-Fortschritt?

Ja, Paddle Master Idle ermöglicht Offline-Fortschritt, sodass du auch dann Belohnungen und Upgrades erhältst, wenn das Spiel nicht geöffnet ist.

Auf welchen Plattformen ist Paddle Master Idle verfügbar?

Paddle Master Idle ist ein browserbasiertes Idle-Spiel, das du kostenlos auf der Kongregate-Website spielen kannst.

Kommentare

0/1000
Linspatz avatar

Linspatz

Jul. 04, 2016

17
0

Buy 1 should not need to be pressed every time you open an upgrade to show up a price. It should automatically open up with the price to buy 1. The buy max button could easily just be a toggle between max and buying just one. Also the ball seems to always rebound at max speed. This creates a very uneven game play of the paddle launch the ball at normal, then it rebounding at max, and the paddle making it go back to the normal speed. I also saw no change in the AI at all between upgrades. I figured that at max it would try to actually target the bricks left but instead all it does is seem to line up so the ball goes off at an extremely slight angle in the direction the ball is already going in.

windigo663
windigo663 Entwickler

Version 1.2 is out! Buy 1 is automatically selected, I changed the paddle rebound speed, you can change the auto intel value to suit your play style. Accurate targeting system would be nice but is definitely a challenge

KrisH15 avatar

KrisH15

Jul. 02, 2016

15
0

You could add a sell button.. 'Cuz I bought to many "Ball speed" :p

windigo663
windigo663 Entwickler

Version 1.2 is out! You can now reduce ball speed to 0 if you like ! Sorry no refunds :P

rbd11235 avatar

rbd11235

Jul. 16, 2016

10
0

I'm starting to get some really weird bouncing glitches. The ball will be moving in a steady pattern in auto mode, and will just suddenly bounce out of control for no reason.

Dailen avatar

Dailen

Jun. 29, 2016

9
0

It'd be cool to be able to set the "speed" at which the auto paddle goes side to side by getting it to hit a little bit father from the center. Good for when we have higher auto paddle speed.

windigo663
windigo663 Entwickler

This is basically the method auto intel uses to slow the ball horizontal speed. Shoot me a message with what you were hoping this would accomplish and I'll see what I can do.

Forhekset avatar

Forhekset

Jul. 01, 2016

16
1

I'd be pretty much parroting everything everyone else has said so far. But I would add that earning a trophy should net you a reward. The progress is just too slow. And after level ten the bars reset... which isn't an improvement. The levels need to be full to earn anything quickly enough to lose to your mind. We need those big combos. Cuz 10 points per bar just isn't enough .

windigo663
windigo663 Entwickler

Version 1.2 is out! Every 100 levels adds a bonus multiplier ! 200: x2 , 300: x3 etc.