witchy sacrifices

witchy sacrifices

von porosama
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witchy sacrifices

Bewertung:
3.8
Veröffentlicht: October 19, 2019
Zuletzt aktualisiert: November 10, 2019
Entwickler: porosama

Tags für witchy sacrifices

Beschreibung

Sacrifice them humans to get life force and Spend force to buy fun witchy toys.

Spielanleitung

- the mouse is all you need
- click and drag to catch humans and put them on the cauldron
- buy upgrades buy spending life force

FAQ

Was ist Witchy Sacrifices?

Witchy Sacrifices ist ein Idle-/Incremental-Spiel, entwickelt von Porosama, in dem du als Hexe Rituale und Opfer darbringst, um Macht zu erlangen.

Wie spielt man Witchy Sacrifices?

In Witchy Sacrifices sammelst du Zutaten und führst Opferungen durch, um voranzukommen, automatisierst die Ressourcenerzeugung und schaltest neue Rituale frei, während du stärker wirst.

Was sind die Hauptfortschrittssysteme in Witchy Sacrifices?

Witchy Sacrifices nutzt Upgrades, freischaltbare Rituale und Automatisierungssysteme, damit Spieler vorankommen und ihre Ritual-Effizienz mit der Zeit steigern können.

Ist Witchy Sacrifices für Offline-Fortschritt verfügbar?

Ja, Witchy Sacrifices unterstützt Offline-Fortschritt, sodass du auch dann Ressourcen sammelst, wenn du nicht aktiv spielst.

Wer hat Witchy Sacrifices entwickelt und wo kann man es spielen?

Witchy Sacrifices wurde von Porosama entwickelt und ist als browserbasiertes Idle-Spiel auf Plattformen wie Kongregate spielbar.

Kommentare

0/1000
Stupidus_Dorkons avatar

Stupidus_Dorkons

Oct. 21, 2019

335
5

villagers should be more than mere sheep. like a lot of other people suggested, they could be some combat. i personally think you should be able to do more than kill them, though. maybe kidnap and make them fight for you if combat ends up in, or become slaves to mine resources for you? i dont know what this game could evolve into, but its definitely something good.

porosama
porosama Entwickler

thanks you for the kind reply. this is just a prototype and now i'm currently working on a full game :)

ississ avatar

ississ

Oct. 20, 2019

311
5

fun, far too short.... Missing survival part, like life bar for witch hut.

porosama
porosama Entwickler

thank you for playing. this is just a prototype to test how the game will be received. depending on the result i'll build a full game out of it. ps: should i make it more idle like? like more upgrades to automatically kill the dumb villagers.

vice123 avatar

vice123

Oct. 21, 2019

249
4

I have given them the gift of reincarnation, yet they bring torches to my home. Guess what's for dinner.

ississ avatar

ississ

Oct. 21, 2019

150
2

I really think that you should weaponize villagers and make witch have health bar. Villagers should get stronger as time passes. Witch could be burned if killed, village could be demolished.

Razkili avatar

Razkili

Oct. 24, 2019

33
0

Loved the concept of the game. Will look forward to the full version. I wanted them to die if I dropped them from a height. I'd have liked some sort of achievements for methods of death. Would have liked to turn some into zombies/werewolves/skeletons to fight for me. But also for there to be stronger Heroic villagers. (From those who destroy your buildings/minions to others who make normal villagers stronger, or compel them to runaway, or redeem your souls.) I'd have liked a choice between two types of building, even if that's just an aesthetic choice. I'd have liked a creepy man-eating plant. Maybe spells I could cast. Definitely more methods of death than just drop them into the cauldron. And possible unlocks/achievements for finding those deaths. Some involving interacting with the background. And an ultimate end goal of sacrifice so many people and become powerful enough to destroy the world.