Monster Quest

Monster Quest

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Monster Quest

Bewertung:
2.4
Veröffentlicht: June 06, 2011
Zuletzt aktualisiert: June 09, 2011
Entwickler: nukermage

Tags für Monster Quest

Beschreibung

Dieses Spiel befindet sich derzeit in der Beta. Hinterlasse Kommentare und Vorschläge. – Spiele als Riley und Co. gegen Monster und trainiere –

Spielanleitung

Klicken. – Kraftschlag: Schaden*3*Kraftschub. – Angriff: Schaden*Kraftschub. – Heilung: SP*Kraftschub. – Trank heilt 25%*Kraftschub. – Kraftschub erhöht aktuellen Kraftschub. Wird nach Einsatz einer davon abhängigen Fähigkeit wieder auf 0 gesetzt.

Entwickler-Updates

Jun 6, 2011 10:47am

Update 1.001
- hp potions obtained are stacked
- stat points are now usable
- level is now submitted to highscore table
- glitch with level display fixed
Update 1.002
-added text background for easier readability
-added str spr and def stats to score board
-fixed glitch with stats
Update 1.003
-added new enemy to battle system
-mouse over enemy lvl now shows its stats
-added the update log
Update 1.004
-added animations that play with skills
-added a tutorial too cover basics
-fixed various glitches

FAQ

Was ist Monster Quest?

Monster Quest ist ein Idle-Rollenspiel von NukerMage, in dem du Monster trainierst und auflevelst, um gegen verschiedene Gegner zu kämpfen.

Wie spielt man Monster Quest?

In Monster Quest sammelst du Monster, verwaltest ihr Training und schickst sie in Kämpfe, um Feinde zu besiegen und Belohnungen zu erhalten – der Fortschritt läuft dabei automatisch weiter.

Welche Fortschrittssysteme gibt es in Monster Quest?

Monster Quest bietet Monster-Level-Ups, Statistik-Upgrades und die Möglichkeit, stärkere Monster freizuschalten, während du im Idle-RPG vorankommst.

Gibt es Offline-Fortschritt in Monster Quest?

Ja, Monster Quest unterstützt Offline-Fortschritt, sodass deine Monster auch dann weiter trainieren und kämpfen, wenn du nicht aktiv spielst.

Auf welcher Plattform kann man Monster Quest spielen?

Monster Quest ist als Browserspiel auf Kongregate spielbar.

Kommentare

0/1000
nukermage avatar

nukermage

Jun. 06, 2011

6
0

any suggeustions will be thought over. any sugguestions I think would benefit the game will be seriously considered and then if possible, added. thanks for your input its apprieciated very highly.

jahamo avatar

jahamo

Jun. 06, 2011

6
0

Ok my suggestions: first allow us to chose our stat spendings. Second what does the other guy do, makke him do somthing besides standing there. Third multiple new spells would be nice add. Fourth (your probaly doing this though) more monsters with different stats like one hits hard but dies easily while another can take a beating but cant do crap. hope you do some of these this game looks really good

nukermage
nukermage Entwickler

thanks for those suggestions I added all those things in some way or other. great help.

unicorns avatar

unicorns

Jun. 10, 2011

4
0

OMG! I LOVE THIS SHOW!!!!

nukermage
nukermage Entwickler

I know it makes me cry every time

InGodWeTrust avatar

InGodWeTrust

Jun. 06, 2011

4
0

.......................................... level 4

Arganol avatar

Arganol

Jun. 08, 2011

3
0

some quick suggestions for game play improvement: more than just 2 monsters, use potions outside of battle, possibly add a mana potion, attack magics other than the power hit, a defend option, a flee or escape option, sound and/or music; chance to improve weapons and armor.

Some minor things that I would like to see changed: You swing your sword from your hip? How? I don't see hands on the sword nor the staff. The two characters look almost exactly alike, and I personally can't tell which is which (at the very least change the staff guy's shirt to a different color than the ground). Since you technically have two characters, should you also get two actions? Where is this old man that talks to us in the beginning? Why haven't we seen Brady yet? There are white spots in the third tree from the right on the "battle-results" screen, and on the spider monster.