Cargo Bridge 2
von limex
Cargo Bridge 2
Tags für Cargo Bridge 2
Beschreibung
Die Cargo Bridge ist zurück! Baue eine Brücke und teste dein Konstruktionsgeschick. Jetzt mit mehr Levels, mehr Brückenverbindungen, mehr Fracht und noch mehr Spaß! . Entwirf eine Brücke auf dem Bauplan und teste sie, wenn du fertig bist! Deine Arbeiter nutzen die Konstruktion, um Fracht auf die andere Seite des Tals zu bringen und zurück. Dein Ziel ist es, in jedem Level alle Gegenstände einzusammeln. . Wichtige Features:. - 60 Levels in 3 bunten Themen, weitere folgen! . - 3 Level-Pakete: Grüne Hügel, Der Mond, Baustelle. - 6 Werkzeuge zum Brückenbau: Wege, Holz, Stahl, Seile, Federn und TNT! - Neue Spielelemente wie Bienenschwärme, Weltraumportale und Kranhaken! . - Neue Frachtarten. - Level-Editor und Community-Levels, damit du auch Karten von anderen spielen kannst. - Möglichkeit, dich anzumelden und deinen Spielfortschritt auf unseren Servern zu sichern
Entwickler-Updates
Hi eveybody!
Today we had problems with our server (too much traffic :). Right now we added more power to our infrastructure and problems should not occur anymore… Sorry for troubles!
Kommentare
lugito
Aug. 28, 2012
Nice, as also the first was.
Piece length should be adjustable by dragging, not just by erasing and starting over: it is a puzzle and not a game of ability.
RedTrev
Sep. 28, 2012
Really, really need to be able to move the end nodes in design view. Otherwise this is just a lesson in frustration.
LOL_DONGS
Aug. 28, 2012
Really enjoying your sequel here! Here are a couple things I've found to be problematic: Connection detection - Sometimes, it seems like joints don't want to play together, even with plenty of extra length. Modifying existing sections - Do I really need to delete and start over because one piece is too short? I would really prefer being able to move the points where the pieces come together. Also, picking up and moving sections would be nice. Eraser hotkey has already been mentioned. Thanks for a great game!
Allsmylz
Sep. 28, 2012
I wouldn't want them to handle my furniture.
biggumby923
Aug. 30, 2012
I like the concept a lot, however:
1 Controlling the guy just isn't fun. There isn't a need for it, all I care about is whether or not my bridge works. Maybe an option for him to auto-walk?
2 It's extremely frustrating not being able to drag pieces you have already set. It's not gamebreaking, but it takes away from the enjoyment having to constantly delete pieces to make minute adjustments.