Memory Thump Demo
von independo
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Memory Thump Demo
Tags für Memory Thump Demo
Beschreibung
Eine neue Variante des klassischen Kinderspiels. Finde Paare von Kacheln mit dem gleichen Bild. Fordere dein Gedächtnis im “Herausforderungsmodus” heraus und versuche, “Gedächtnis-Schläge” zu vermeiden. Aber sei nicht zu langsam, denn deine Punktzahl sinkt mit der Zeit und wenn sie auf null fällt, ist das Spiel vorbei! Für ein entspannteres Spiel kannst du den “Freispielmodus” wählen, bei dem du nicht gegen die Uhr spielst. Dies ist die Demoversion von Memory Thump, die sich noch im Beta-Test befindet. Mehr Infos findest du auf www.memorythump.com.
Spielanleitung
Mit der Maus auf Kacheln zeigen und klicken, “m” zum Stummschalten/Wiedereinschalten des Tons, “p” oder Leertaste zum Pausieren, “ESC” für das Hauptmenü.
Kommentare
jbug231
Aug. 09, 2013
The overall design of the game is cool. I like how you did something different with the whole "Memory Thump" thing. I unfortunately don't really like these types of games so I can't really compare it to anything. All I can suggest is make something exciting for people who are like me and like to be entertained :) Overall well done though!
Thanks! This game was more about me getting practice in game development, since it was my first game. I am planning more games in the future, with a bit more excitement than clicking on tiles and memorizing.
a3lex33
Aug. 08, 2013
When or how do the points get minused? I cant understand this mechanic, even with 2 new nodes i sometimes get -5 and sometimes dont.
Well, for example, if you turn over a tile with a picture of an elephant, and you have already seen another tile that has an elephant, then if you don't choose that tile for the second choice, then you get -5 points. So it just goes by the first tile you choose on each try, since that is the one you are trying to match on your second choice. In other words, if you get -5 pts (a memory thump), then it is a hint that you should backtrack your previous choices to find the tile that has the elephant, in this example. I know, it's a bit confusing. I plan on making a little video tutorial and adding it to the "Instruction" scene in the game so it is more clear to people. Thanks for the feedback!