Infinite Dreams
von dpuc
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Dieses Spiel installieren
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Infinite Dreams
Tags für Infinite Dreams
Beschreibung
Gefangen in deinen Träumen musst du entkommen, bevor du den Albträumen in diesem Reich zum Opfer fällst. Ein Oldschool-Spiel im Hinblick auf den Schwierigkeitsgrad – Infinite Dreams fordert die Fähigkeiten der Spieler wirklich heraus. Unheimliche Atmosphäre und Umgebungsgefahren machen dieses einsame Abenteuer zu einer echten Herausforderung, bei der du nur auf dich und deine Fähigkeiten vertrauen kannst. Schaffst du alle 12 Level im Albtraum-Modus?
Spielanleitung
Pfeiltasten zum Bewegen (hoch zum Springen, rechts und links zum Bewegen) und zum Navigieren durch Menüs (links und rechts, runter zum Auswählen)
Kommentare
bluejake0
Jan. 08, 2012
The dream is not infinite. The game is more fun than I thought.
jimfaindel
Feb. 05, 2012
Also, maybe more creepines for the next delivery would be more apropiate. This one makes me think more of a fantasy universe than of an horror one. But that might just be me.
jimfaindel
Feb. 05, 2012
I adore these kinds of games that tell you a story without actually telling you anything, and as an OCD player it compels me to explore every single inch, climb every ledge and try to reach every dark spot looking for something more to read, you know, search for easter-eggs and the alike. Also, you might want to make the starting menu clickable, considering how many players with attention disorders might get frustrated because of the game aparently not starting and them having not enough focus nor patience like to read what the screen says. I know it took me a while to catch up on the instruction to start it. You know? This game reminds me of many others, like shift when it just started, and I know that it has a mind-blowing potential which I really wish you will exploit in games to come. In any case, you can be sure that I will keep waiting anxiously for more games, updates and news from you.
jimfaindel
Feb. 05, 2012
Well, first of all let me tell you that I love this game. It is easy, short and straight to the fun, not to mention darn fun. But something that bugs me a little is the level ending-starting transition. There isnt any. As soon as you contact the portal you start moving right into the next level, causing the game to lose any feel of progress, turning it into a straight forward level with just 10 checkpoints instead of the 12 leveled platformer it was meant to be. Also, it is has that little issue that many game alike tend to suffer when the jump is just a little tiny bit too short, forcing the player to get right over the edges and get a perfect timing in order to complete a jump. It is quite easy to do and doesn't demand much effort, but it is something that can get annoying over time. By the way, I love how you employed writing among the levels.
Metal_Ganon
Jan. 08, 2012
Cool, Maiden reference. 3/5 Game.
hey thanks! :D glad you noticed it :)