BlockiesBreakout

BlockiesBreakout

von JGOware
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BlockiesBreakout

Bewertung:
2.8
Veröffentlicht: August 14, 2010
Zuletzt aktualisiert: August 14, 2010
Entwickler: JGOware

Tags für BlockiesBreakout

Beschreibung

Ein spaßiges, lockeres Arkanoid-/Breakout-Spiel mit 30 Leveln und 5 Bonusrunden. Ich hatte Spaß beim Programmieren, vielleicht ist es für manche etwas zu leicht, aber hey, es ist gutes, sauberes Familienspiel – ich hoffe, ihr habt Spaß! Danke fürs Ausprobieren. :)

Spielanleitung

Bewege das Blockie-Paddle mit der Maus und versuche, alle Blockies in jedem Level zu entfernen. Sammle Power-Ups, um dir zu helfen.

Kommentare

0/1000
OneLeggedRhino avatar

OneLeggedRhino

Aug. 14, 2010

9
0

Adds nothing over the free game that comes with blackberry. How about letting us spend stars on permanent upgrades? Also, the angry block that comes out of the ? block kills you. If you're going to have negative boosts, you need a screen telling players what to watch out for.

davidliu27 avatar

davidliu27

Aug. 14, 2010

4
0

kinda boring after a while
needs something like invincible or something more creative
like the box idea tho

eilerm avatar

eilerm

Aug. 14, 2010

12
2

Cute one. However I'm not sure about who is this game designed for - way too difficult for a kid, way too immature for a man. Moreover, physics should be tuned because the ball, err, cube bouncing against a paddle is really odd sometimes. Also I found stars hardly distinguishable against balls, uh, cubes. The stars have cute eyes.

Chromolot avatar

Chromolot

Aug. 14, 2010

11
2

All the breakout games I've ever played has had a ball, but I like the idea of the cube sliding back and forth across the paddle. Gives a different feel for the game. I agree with "ellerm", the cube and stars need to be different colors. Maybe the stars could be different colors from each other giving bonus scores or something along those lines. 3/5

JGOware avatar

JGOware

Aug. 14, 2010

2
0

Thanks for playing the game and leaving comments. I appreciate it. Yah..there's alot I could do with this game, but in the end I just wanted to something casual, not too complicated. I'm going to release some new levels in the future and will take in all suggestions. Thanks!