Super Space Surge - Demo

Super Space Surge - Demo

von Ikizami
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Super Space Surge - Demo

Bewertung:
2.4
Veröffentlicht: May 12, 2014
Zuletzt aktualisiert: May 15, 2014
Entwickler: Ikizami

Tags für Super Space Surge - Demo

Beschreibung

Super Space Surge ist ein von einer Person entwickeltes, weltraumthematisiertes Shoot-‘em-up, ein rasanter Shooter! Als letzte Hoffnung der Menschheit gegen eine einfallende Alienrasse steigst du in dein Schiff, kämpfst gegen die Armada und rettest die Galaxie! In diesem Einzelspieler-Shoot-’em-up spielst du einen einsamen Piloten, der durch komplexe Kugelmuster ausweichen, Feinde bekämpfen und die Menschheit vor der Auslöschung retten muss – alles in diesem actiongeladenen 2D-Shooter. Das vollständige Spiel findest du hier: here

Spielanleitung

Pfeiltasten – Spielerbewegung. Z/A – Schießen. X/S – Bombe. Linke Shift-Taste – Verlangsamte/Präzise Bewegung. Escape – Spiel pausieren/Vollbildmodus verlassen. F – Vollbild umschalten. M – Ton stummschalten umschalten.

Entwickler-Updates

May 15, 2014 10:44am

Update 1:
-Reduced all boss health by at least 30%.
-Point/Energy collectables have new texture.
-GUI reflects the changes with the collectables.
-Changed player bullet for easier visibility.

Kommentare

0/1000
abyssoft avatar

abyssoft

May. 15, 2014

1
0

to get the 5th * some sort of upgrade system would have to be added.

Ikizami
Ikizami Entwickler

Ohhhh, that actually does sound like a good idea. I might toy around with that later tonight!

abyssoft avatar

abyssoft

May. 15, 2014

1
0

@IKIZAMI much better I am able to see things clearly, game play greatly improved. +2 4/5

abyssoft avatar

abyssoft

May. 13, 2014

1
1

also it's ridiculously hard on normal to kill enemies I think I killed one before the boss showed up. I've gotten tired of dying Over and Over with no hope of killing the first boss. revised to 2/5

Ikizami
Ikizami Entwickler

Changed the textures around, so hopefully they'll be distinguishable (considering they're entirely different "styles" of textures now! Very contrasting to my eyes, but let's see how others see it now!) Bullet hells are, well, hell. So, the difficulty is (in my opinion) still too easy, though I might consider adding an easier level for the ones who have trouble still! Thank you for expressing the portions that piss you off the most! ;) It's the best way to figure out what needs to be fixed!

jdizzlean avatar

jdizzlean

May. 26, 2014

0
0

why no mouse controL?

tmla98 avatar

tmla98

May. 14, 2014

0
0

In addition, it's hard to differentiate between the score orbs and the enemy bullets, please some how make them easier to see.

Ikizami
Ikizami Entwickler

That was one thing I meant to do (yet just completely overlooked doing it as I was finishing other things up, haha!) Thank you, though. I've changed those up, added a few more textures, and let's see how that goes! :) I also tweaked the HP on a couple mobs, including the second boss. Took an extra 1200 HP off of it. Hopefully it plays better for other people now!