Baby Coyote
von FungameEnt
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Baby Coyote
Tags für Baby Coyote
Beschreibung
Das Craft-Königreich wird vom bösen Captain Fat Cat kontrolliert. Begleite Baby Coyote auf seinem ersten Abenteuer, um die Arts and Craft Islands zu retten. Regie: Andrew A. Thomas. Dieses Spiel wurde von den Turks- und Caicosinseln inspiriert. Dies ist das erste Spiel von Fungame.Entertainment und Andrew Animations. *Aktion: Für je 10 Spieler, die das Spiel spielen, liken und einen guten oder schlechten Kommentar hinterlassen, werden wir das Spiel updaten, damit es sich immer neu anfühlt. Bei Fungame.Entertainment hören wir auf die Kommentare, um unsere Spiele zu verbessern. Wir machen nicht nur Videospiele – wir machen Spaßspiele. 2015 Copyrights von Fungame.Entertainment
Spielanleitung
Bewegen (Pfeil nach links oder rechts * manchmal auch nach oben und unten) Level neu laden® * Heulen (Leertaste) Wenn du die Wörter nicht lesen oder das Spiel nicht sehen kannst (Rechtsklick und ‘Alles anzeigen’ wählen)
Kommentare
landuck
Jan. 24, 2015
I understand you've put effort into this game, but it's impossible to play. On the second screen my character fell into the abyss and the game has just stopped. Reload level ("R") doesn't work, either. 1 out of 5.
This is the Director Andrew A. Thomas. On The Second Screen of the First Level Is a Timed Jumped. Reload only work if Coyote is Alive ( or on the Screen) I see You will like that Fixed. I can see if i can work something out with the Reload Button
landuck
Jan. 25, 2015
Thanks for the reply. I've revised my rating to 3 out of 5, but it's a stretch. A few more fixes: (1) it would be really helpful to have the option to skip the introduction screen. Consider players who are playing your game another time. They know the intro story already, why do they have to watch it again? (2) The physics is poorly defined. Sometimes the character falls below the surface of whatever he is standing on. Jumps are poorly predictable. (3) Red and green together are a bad color combination. Consider separating them with a neutral color like white.
This is The Director Andrew A. Thomas. These aren't fixes these are Debugs and how we planned out the game (1) Push Shift to skip the intro. (2) the game has some tricks in the level design that we put in it to make the game more difficult, Coyote has a auto jump when he's on a slope. it was planned so the player can time their jumps so his jump won't be unpredictable. (3) I don't remember seeing red and green together in the game. I will have to take a look at that.