Sadmoons: Sadscavation
von Didgaraya
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Sadmoons: Sadscavation
Tags für Sadmoons: Sadscavation
Beschreibung
Experimentelles Mining-/Text-Adventure-Spiel. Die Geschichte von Überleben, Ernüchterung, Abenteuer, Politik, Demokratie, Geheimnissen und Moral.
Spielanleitung
Benutze deine Maus.
Kommentare
radar816
Feb. 28, 2012
I love the concept, but there seems to be a lot of problems. After only digging, I found a 'sad' on the fifth day, when my fire would burn for -2 more days. My health doesn't seem to be going down. Clicking on actions doesn't cue them. Please fix the game.
Sharmandra
Feb. 28, 2012
Ton of potential, I submitted an error report listing a few of the errors I've encountered, I'll hold off on rating until they are fixed.
legoman1
Mar. 04, 2012
too many bugs... i reached negative firewood and food, life didn't change, various spelling errors, and many others. i think its a great concept, it just needs to be fixed and developed more
Ryox
Feb. 29, 2012
Good idea, but there is a problem with the health bar. At some point its not changing from newborn to something else, but you can seee the effect, which is quite annoying. Also I wasn't attacked by bandits in 12 days and I didnt got sick either. Maybe these are nice features, but you dont need them. Make me randomly sick, so I need to see the doctor. Give us upgrades to improve mining efficiency, otherwise ther is no long-term goal. Also my first thought when the tutorial came up was something like "*sigh* srsly?" It's good to explain the stuff, but it looks so static, which might be a reason why people close the game as soon as they see it.
Lz_erk
Feb. 27, 2012
It's been too long since I've seen a game like this here. Five and fave. Thanks!