A Game About Game Literacy
von DamianSommer
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A Game About Game Literacy
Tags für A Game About Game Literacy
Beschreibung
Epilepsy Warning: despite the fact that this game likely won’t trigger an epileptic attack (as several epileptics have mentioned to me), I’m putting this warning up just to calm people down in the comments ;)
This was just a quick design exercise that I made in a day and a half. I wanted to teach the player a couple simple to learn mechanics and then throw them into some extremely distilled metroidvanias.
I’m posting it here just to see what people think, so let me know!
Music can be found here:
We Look So Pretty Today by SkyLabrynth: http://bit.ly/o6drTt
Kraid (Metroid) by Random: http://bit.ly/n5jOmj
The Gears Go (Castlevania: Portrait of Ruin) by greatspaceadventure: http://bit.ly/pNScVs
Geothermal (Cave Story) by ZeroPass: http://bit.ly/oo1tPA
łiczhaus wpizdu by mellon-yellow: http://bit.ly/oLgbIl
Spielanleitung
Left and right arrows to move
Up to Jump
Hold down to destroy yourself
M to Mute/Unmute
WASD also works.
Entwickler-Updates
-Changed the Rave level slightly so it’s a little less misleading.
-Added WASD controls.
-Did minor tweaks nobody but me will notice or care about.
-Changed how the timer works so that it won’t speed up randomly on some computers.
-Changed the rave level so it’s not headachey
-Added some hard levels after the rave level
-Added a mute/unmute button
FAQ
Was ist A Game About Game Literacy?
A Game About Game Literacy ist ein kurzes, experimentelles Puzzlespiel von Damian Sommer, das das Verständnis von Videospiel-Konventionen thematisiert.
Wer hat A Game About Game Literacy erstellt?
A Game About Game Literacy wurde von Damian Sommer entwickelt.
Welche Art von Gameplay bietet A Game About Game Literacy?
A Game About Game Literacy bietet minimalistisches Puzzle-Gameplay, bei dem Spieler ihr Wissen über gängige Videospielmechaniken nutzen, um voranzukommen.
Wie spielt man A Game About Game Literacy?
In A Game About Game Literacy interagierst du mit einfachen Elementen auf dem Bildschirm und löst jedes Rätsel durch Logik und Vertrautheit mit typischen Spielelementen.
Was ist das Hauptziel in A Game About Game Literacy?
Das Ziel in A Game About Game Literacy ist es, jeden Bildschirm zu lösen, indem du die beabsichtigte Lösung herausfindest – oft durch Um-die-Ecke-Denken und das Anwenden von Videospiel-Logik.
Kommentare
ShivaFang
Oct. 16, 2011
Game is basic enough a level editor would be a great addition. Sequel suggestion: Add a 'more time' bonus icon to make levels more interesting.
Damn, the timer's actually an awesome suggestion I did not think of at all. It'd only take me 5 minutes to implement too! Thanks :) The level editor is harder to do, so probably not for this game. I've got another game I'll definitely have a level editor in though.
Vrihet
Oct. 16, 2011
Warning: The last level of this game may induce seizures.
I reduced the rate at which the colours flash. Sorry for the headaches, dudes.
SpeedingTurtle
Oct. 19, 2011
Note: do not say "this is the end of the game" or people like me will really believe you.
Runedude561
Nov. 03, 2011
timed all the jumps on the "mini story" lvl and cant get up =\
fun game though.
OneLeggedRhino
Oct. 16, 2011
Needs level select and mute.
Mute's in now. The game's too small to warrant the time it'll take to put in a level select, sorry guys.