Stencyl 2.0 Advanced Tutorial: Lagless Actors

Stencyl 2.0 Advanced Tutorial: Lagless Actors

von Abigayl
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Stencyl 2.0 Advanced Tutorial: Lagless Actors

Bewertung:
3.7
Veröffentlicht: April 01, 2012
Zuletzt aktualisiert: April 02, 2012
Entwickler: Abigayl

Tags für Stencyl 2.0 Advanced Tutorial: Lagless Actors

Beschreibung

Dieses fortgeschrittene Tutorial zeigt dir eine Methode, nahezu verzögerungsfreie Akteure in “Stencyl” (http://www.stencyl.com) zu erstellen. Weitere Tutorials findest du unten (siehe Links). Wie immer gehen 100 % der Einnahmen an wohltätige Zwecke. Vielen Dank.

Spielanleitung

Klicken/Leertaste/Eingabetaste, um voranzukommen. Shift + Klicken/Leertaste/Eingabetaste, um zurückzugehen. 0,1,2, um zum Anfang/Mitte/Ende zu springen. WASD oder Pfeiltasten, um dich in der Demo zu bewegen.

Entwickler-Updates

Kommentare

0/1000
kingorkami avatar

kingorkami

Apr. 01, 2012

9
0

Thanks Abigayl! You and Sunflower really taught me a lot. :p
Still, excellent tutorial and a very interesting take on collision. 5/5ed and faved like always. :D

Abigayl
Abigayl Entwickler

Do you have another idea for collisions as well (besides the normal method)? If so, would love to hear it, always looking for new techniques. Thanks for the 5 and fave :)

Abigayl avatar

Abigayl

Apr. 04, 2012

6
0

Just wanted to say thank you to everyone for your votes. At the time of writing this, the tutorial is in third place for both weekly & monthly. I appreciate all of your support :)

WonderSunflower avatar

WonderSunflower

Apr. 01, 2012

6
0

I'm, like, totally collecting these spikes. Squee! ^_^
(too bad I totally forgot how to switch to previous page of tutorial >.<)

Abigayl
Abigayl Entwickler

It's hold shift + click/space/enter, but I'm glad you're having fun ;)

0_Tuo_0 avatar

0_Tuo_0

Nov. 09, 2012

2
0

Very helpful, even when not doing it for the lagless method. I am constantly returning to here for quick reference of the square collision calculations for other purposes too!

Abigayl
Abigayl Entwickler

Thanks. Didn't think of the multi-purpose when creating it.

silux avatar

silux

Jul. 30, 2012

1
0

It took me 20 minutes to reproduce it and it's really worth it!Now i can put more special effects in my games!

Abigayl
Abigayl Entwickler

Glad to help :)