Arkandian Crusade

Arkandian Crusade

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Arkandian Crusade

Rating:
4.1
Released: December 20, 2010
Last updated: January 03, 2011
Developer: undefined

Tags for Arkandian Crusade

Description

Make your place in the history of Arkandia.
Thrown head first into the raging conflict between heaven and hell you must choose a side and forever change the fate of the world.
Delve into deep dungeons and emerge with a pack full of loot, defend the kingdom with the help of your personal companions or spend your time by the forge crafting artifacts of great power.

The Arkandian Legends are a series of stories that you the player live through. Achievements, skills, items and victories in one story follow you through to the next, unlocking new features and advantages as you go.
Your actions will determine the course of your adventures and the choices you make can change the very nature of the world.

How to Play

Use the mouse to navigate the various menus, scenes and defense quests then grab hold of your arrow keys to explore dungeons.

FAQ

What is Arkandian Crusade?
Arkandian Crusade is a turn-based RPG and strategy game developed by Undefined that features dungeon crawling and character progression.

How do you play Arkandian Crusade?
In Arkandian Crusade, you explore dungeons, battle enemies in turn-based combat, collect loot, and complete quests to progress your character and story.

What progression systems are in Arkandian Crusade?
Arkandian Crusade includes leveling up, acquiring new gear and equipment, skill advancement, and unlocking new challenges as you advance through the game.

Can you choose your character’s path in Arkandian Crusade?
Yes, in Arkandian Crusade you can align your character with Light, Dark, or Neutral paths, which affects your story progression and available quests.

What platforms is Arkandian Crusade available on?
Arkandian Crusade is a browser-based RPG and strategy game available to play directly on Flash-enabled web browsers.

Developer Updates

Dec 20, 2010 3:10pm

Movement sticking in dungeons? It’s not my fault! Please check this thread for a solution: http://www.kongregate.com/forums/7-technical-support/topics/67250-fix-for-keys-sticking-in-games-in-internet-explorer

Update 1.10: Accumulated Bug fixes…
Bags of sending fixed.
Sotrehouse effect display correctly.
Stuck enemies during Defense Quests.
Crafting success tweaks.
Firing a unit while equipping it disabled.
Endless artistry gains fixed.
Undefined item creation should no longer exist through any method… But if you try and sell one the shopkeeper gets angry instead of giving you infinite wealth!
Due to multiple requests… Mystery Dungeon level 25 now respawns when you leave like the rest of the dungeon.

Comments

0/1000
Gonkeymonkey avatar

Gonkeymonkey

Jul. 21, 2014

1458
26

"Do you have any words to inspire us, sir?" "I'm hungry." "Wise words. Wise words indeed."

Smoczek86 avatar

Smoczek86

Oct. 18, 2015

518
10

This game really need button "loot all and close"

eternalfire42 avatar

eternalfire42

Dec. 21, 2010

11722
297

It'd be nice if the shop changed its stock as you progress

hughperman avatar

hughperman

Dec. 26, 2010

4399
117

A couple of suggestions:
1) When picking up items in dungeons, make it possible to use potions/items to make space, rather than just throw them away, and similarly make it possible to use potions/items instead of putting them into inventory.
2) The "click to open" chest thing, while it looks nice, is pretty redundant since it's the only action you can do.
3) Make crafting an option in the main menu rather than having to go to the house each time
4) Maybe make all the hit probabilities go up when the enemy is stunned, and bring down their block probability? Cause if they're just standing there stunned, it's gonna be easier to hit them! Also, the stunned icon sometimes seems to last 3 turns rather than just one.

CoolPassUser avatar

CoolPassUser

Jan. 01, 2014

1091
27

So I fight off a werewolf invasion and get 3 carrots for it?