Understanding Games: Episode 2
by pixelate
Understanding Games: Episode 2
Tags for Understanding Games: Episode 2
Description
Episode 2 is the second of four games explaining the basic concepts of video games. It deals with the player’s motivation to continue playing instead of leaving a game and examines what makes a game fun – instead of frustrating – to play.
*New!* "Download the soundtrack":http://soundtracks.pixelate.de/track/understanding-games-soundtrack
For more information on computer game theory and game design have a look at the "recommended readings":http://www.pixelate.de/games/understanding-games.
How to Play
Follow the in-game instructions of your hosts Bub and Bob. You can skip the text using the space key. Click on the equalizer in the top right to mute sound/music.
FAQ
What is Understanding Games: Episode 2?
Understanding Games: Episode 2 is an educational interactive game developed by Pixelate that explains the basics of video game mechanics and design.
Who developed Understanding Games: Episode 2?
Understanding Games: Episode 2 was developed by Pixelate, known for creating the Understanding Games educational series.
What kind of gameplay does Understanding Games: Episode 2 offer?
Understanding Games: Episode 2 features interactive explanations and playable sequences where players engage in simple game mechanics to learn concepts about how video games work.
Is there a progression system in Understanding Games: Episode 2?
Understanding Games: Episode 2 follows a structured, episodic progression where players move through various sections covering specific topics in game design rather than traditional leveling or upgrades.
What is the main goal when playing Understanding Games: Episode 2?
The main goal in Understanding Games: Episode 2 is to learn and understand fundamental video game concepts through interactive demonstrations and guided explanations.
Comments
ITA_MeRLiN
Feb. 13, 2016
This is exactly what "modern" games lack of: sometimes there is a huge gap between Easy/Normal/Hard levels, forcing people to play to an unconfortable level. 5/5
Senekis93
May. 14, 2010
Game designers should listen to Bub...
longviewite
Feb. 13, 2016
@fhhuber "game fail... no mute"
Actually, if you click the EQ bars in the upper right corner, mute happens.
MissleBarrage
Feb. 23, 2011
Enjoyable pixel game you learn a lot from!
NoValidation
May. 29, 2010
Love it. Perfect for game designers.