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The issue with the sprite freezing up is actually an exploit that allows you to teleport around the screen by moving the mouse elsewhere.
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I noticed a glitch that can help a LOT in dodging anything that isnt lasers.
Right click out of screen and click again any spot you like and youll appear there. Very Usefull
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Good game, but the drag on the side of the screen screws me up more than the bullets lol. Also, turning shake off doesn't seem to actually do anything.
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I really like it, i don't think it is as difficult as people say. But the boarder problem is frustrating. I also find it difficult to tell when the orange lazer shooting triangle guys have become edible. Their normal colour is quite similar.
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i like the basic premise and not much else. the orange triangles are a virtual guarantee that any level with more than one of them becomes unwinnable in a matter of seconds, and the edge freezing glitch is really annoying. entirely random placement of the little squares that are required to progress is also a terrible idea. 2/5
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border -.-would not recommend till thats fixed you just stop on any level even if you go out of the border by a pixel
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I have to say that in my opinion level 22 is BS. I don't know if i'm missing something but i found that like 99% of the time you just die no matter how fast you try to rush through.
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Dude. I died on the very last screen, ran right into that love heart. 82 deaths, god I sucked at those last few levels.
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The coloring on the triangles is not great. As they fire they flash from yellow to orange, so it's quite hard to tell when you can eat them.
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everyone is complaining about how the square freezes up when you mouse off,but there's an animation for it,and for that reason,i think it was intended. you are complaining about a game mechanic.
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Great concept. Very fun game overall. The game freezing when the pointer goes outside the screen edge is a bit annoying and the triangles seem bullshitty. Like, because the shots travel so slowly but fire so frequently, it often feels like the Shape itself is untouchable... it's the bad kind of difficulty.
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Lovely game, I didn't notice some of the complaints about the sprite freezing at all. But I don't see any updates since the complaints. Game was fun and unique.
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Just beat it. I enjoyed it. Felt like a classic flash game where the complexity steadily builds on itself. I would have liked to have seen the difficulty rise a bit at the end. More of the shooty guys (the triangles that fire the lines are particularly nasty.)
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FYI: 1. You CAN turn off Shake on the main menu. 2. Your mouse getting captured on the edge of the screen is a feature. You can use that to teleport from one side of the game to the other by moving your mouse outside of the game and then moving it over the game somewhere else. This is a handy feature for when you need to get past a blockade that you can't eat yet to reach something you can eat.
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Someone seemed confused about the fact that you get stuck if your mouse goes off screen, well the good thing about doing that is that you can actually teleport (like it says in update log) if you drag your mouse to the location you want to go to off screen. This bypasses objects and bullets.
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For all that this is a great concept and a fun game for the first dozen levels, it is also one of the most unoptimized games on Kongregate. Battlefield, Battlefront, and CoD lag less on my computer than this game! This *should* be a 4/5, but I can only give it 2/5 for chugging so badly.
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This really needs a mouse capture, it's aggravating if you're stuck at an edge because your mouse gets out of the game screen.