JellyGo!
by avoxgames
JellyGo!
Tags for JellyGo!
Description
Defend the Jelly Kingdom against powerful enemies. Conquer enemy buildings, create superweapons or hold defensive forts – choose your own way to victory!
How to Play
Click to select your building. Click & drag to select multiple buildings.
Click another building to send half your jellies for attack.
Double-click to send all jellies from the selected buildings.
Press SPACE to select all buildings.
Click outside to deselect your buildings.
Developer Updates
Hey guys, we’ve updated our game. So now there is no auto pause in the game, the level 45 has became much easier and also we’ve added the high score table. Hope you enjoyed the game, have fun!
FAQ
What is JellyGo?
JellyGo is a real-time strategy and tower defense game developed by AvoxGames where players control colorful jelly units to conquer enemy bases.
How do you play JellyGo?
In JellyGo, you send your jelly troops from your owned bases to attack and capture neutral or enemy bases while defending your own in strategic battles.
Who is the developer of JellyGo?
JellyGo was created and developed by AvoxGames, a studio known for making browser-based strategy and defense games.
What are the main gameplay features of JellyGo?
JellyGo features real-time strategic base conquest, a variety of base types with unique properties, and levels that require tactical planning to outmaneuver AI or competing jellies.
Does JellyGo have progression or upgrades?
JellyGo includes multiple levels with increasing difficulty and offers players different strategies to progress, but it does not have persistent upgrades or RPG-like progression systems.
Comments
Tifforo
Jun. 20, 2013
I wish I could freeze my own thing to get rid of the damn poison.
Fuzzyfsh
Jun. 15, 2013
good game, but what determines how many stars you get?
RaymondK2
Jun. 17, 2013
Good game. Very good game.
Things I like:
1. Varied game play
2. Actual strategy on how to play. Several routes to victory
3. Difficulty level. (At least on the first 45 levels)
Areas to add(Other changes would have to be done to maintain balance).
1. Upgrade menu (Which would use stars for upgrades)
-Maybe only unlock after first 45 levels are beat.
-Would need to more clearly define how get more stars in levels
2. Multiplayer
3. Custom maps made by a player base(so a level editor would also be need to be built).
4. Skirmish mode for single player
-Similar to current map after you win one, but more customize-able
-Such as being able to select difficult of AI and possibly personality types
--Hard AI, Fast AI. AI that prefers to use labs verse some that prefer barracks. Defensive verse aggressive. Ect
This game is on par with similar games of its genre, such as the Civilization series and the Phage Wars series. Develop it a little more and it can be better than both.
Thanks, this is a really helpful comment. We are definitely going to implement most of the features in the future version.
bigb1983
Jun. 15, 2013
I'd like to see an upgrade menu added. So every time a beat a level, I can use those STARS to upgrade things, such as... produce jellies faster, have jellies move quicker, cheaper in game upgrades, etc...
Azgara
Jun. 17, 2013
Hats should add bonuses. Like, production or speed or armor.