undefeated spider

undefeated spider

by TheGrandestine
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undefeated spider

Rating:
3.8
Released: February 10, 2016
Last updated: November 04, 2018
Developer: TheGrandestine

Tags for undefeated spider

Description

Complex 1v1 RPG. 96 classes, 210 passive skills, generated items, and the most badass enemy you've ever tried to kill!
(Kong Exclusive!)

How to Play

You are trying to kill a spider!
But it's no simple task!!!

Here are a few tips to get started:

-This game is permadeath, but you gain 'Star Power' and 'Gold Power' based on your highest stage reached, item rarity, best hero level, and more ( These make each run start with more skills and gold )

-Use stars to enhance your character's skills, and unlock new skills using gold on tomes in the shop!

-Tomes and Items are bought in random draft assortments from which you may select only 1!

-Items can be equipped, sold, or destroyed only during the respawn time of the spider!

-Items are activated (not passive) and have limited # of uses each stage!

-There's a tips/tricks thread in forum!

Developer Updates

Nov 4, 2018 5:31am

(11/4/18) update:
just made this to address the most prominent and possibly โ€˜unfairโ€™ issues people have had, while leaving the overall difficulty high.
-spider no longer assimilates part of your ghostโ€™s skillset into its own
-16x crit chance and 25x cast chance removed from the spiderโ€™s starting skills in challenges to prevent random instakills
-death penalty forgiveness added that prevents the first 50 deaths from having any effect, and MHP scaling beyond 50 reduced
-percentage based spider venom scaling reduced for all skill categories
-something else maybe

Comments

0/1000
EvilGeniusErik avatar

EvilGeniusErik

May. 23, 2021

60
0

I want this game on steam, now that flash is gone

BlueCloudMonkey avatar

BlueCloudMonkey

Oct. 30, 2018

102
1

Can another chatroom be made for this game now that there are a significant amount of people playing it? That'd be great. Or at least agree on a chatroom we can all go to if the former can't be done.

Game_Sniper avatar

Game_Sniper

Oct. 26, 2018

100
1

It does feel harder, yeah. Haven't played in a long time, but I remember getting really far in the challenges. I don't remember it taking this long to get to even the first challenge.

goretus avatar

goretus

Feb. 25, 2016

475
15

what's the most terrifying, the magic powers of this spider, or the fact that it has only 6 legs...

Armac avatar

Armac

Feb. 29, 2016

422
16

I think the greatest frustration I have is not knowing what the spider stats are. I will be doing fine, then suddenly I lose, and I dont know why. I think this is a great game, but a visible progression of the spider would allow me to make better choices and not lose without warning. The sudden death can be "fun" because of permadeth and rougelight elements, but not knowing why I lose leaves a bad taste in my mouth and weakens the "1 more game" effect. A simple stat screen to reference would go a long way toward compelling me to keep playing.

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