Manufactoria
by PleasingFungus
Manufactoria
Tags for Manufactoria
Description
Manufactoria is a puzzle game about putting robots in their proper place. Use conveyor-belts, 'pullers' and 'pushers' to build a machine that will work no matter what gets thrown at it!
How to Play
Click on things! Drag them around! Use WASD or arrow-keys to rotate components! Hover for tooltips!
Developer Updates
1.30: MALEVOLENCE added, to bedevil and bewilder; new scoring system; custom level sharing; and some bugfixes and miscellaneous improvements! (Scores wiped.)
Questions or suggestions?
The devblog has ongoing updates.
FAQ
What is Manufactoria?
Manufactoria is a puzzle game developed by PleasingFungus where players design factories to process and test robots.
How do you play Manufactoria?
In Manufactoria, you build conveyor belts and program logic using simple machines to direct colored robots through the correct paths, solving increasingly complex automation puzzles.
What is the main gameplay loop in Manufactoria?
The main gameplay loop involves designing and tweaking mechanical layouts to ensure that robots meeting specified patterns are accepted and others are rejected, challenging your logic and planning skills.
Does Manufactoria have a progression or level system?
Yes, Manufactoria features a series of progressively challenging puzzles, with each level introducing new mechanical elements and programming concepts.
Can you play Manufactoria on multiple platforms?
Manufactoria is primarily available as a free browser-based puzzle game on web platforms like Kongregate.
Comments
LeppyR64
Dec. 12, 2010
"The Malevolence Engine sees what you did there. THE MALEVOLENCE ENGINE IS VERY DISAPPOINTED IN YOU. CHEATER."
LOL! I love it.
Ace_Blue
Dec. 28, 2010
This game is seriously underrated. 5'd and favorited
Eclecto
Jun. 14, 2010
I'd really like to see a level pack for this game some time in the future. Anyone else agree?
planswalker
May. 21, 2010
if your solutions cannot handle any possible permutation, then it is possible to build one which can. but, of course, that would require THINKING through the algorithm instead of just solving towards a specific pattern. it shouldn't matter which ones show up. all of them can be constructed into open-ended machines that will accept all correct (and only correct) answers. you are correct that good puzzle games are not trial-and-error based. this one is algorithm based and becomes trial and error when you try to solve for the specific patterns instead of the algorithm behind it.
HookedonOnyx
Feb. 05, 2011
THIS GAME PLEASES THE MALEVOLENCE ENGINE. THE MALEVOLENCE ENGINE WOULD RATE THIS A FIVE IF THE MALEVOLENCE ENGINE WAS NOT BUSY DESTROYING YOUR LOVED ONES.