Reaching Finality
by Kcori
Reaching Finality
Tags for Reaching Finality
Description
The story of a man and a spirit trapped on the Earth. Embark on a journey to help the spirit get to the afterlife.
This was made in two weeks for Stencyljam 2012 on Newgrounds.
Soundtrack: http://soundcloud.com/kcori/sets/reaching-finality-soundtrack/
How to Play
*Arrow keys:* Move
*Z:* Interact with objects and advance text
*X:* Attack (when you can)
*ENTER/P:* Pause (SAVE FROM PAUSE MENU)
*V:* Change volume
*M:* Mute
FAQ
What is Reaching Finality?
Reaching Finality is an adventure game developed by Kcori where you explore a mysterious world as a spirit-possessed farmer.
How do you play Reaching Finality?
In Reaching Finality, you control the main character using arrow keys, interact with the environment, solve puzzles, and defeat enemies to progress through the game.
What is the main objective in Reaching Finality?
The main objective in Reaching Finality is to navigate through various rooms and areas, discover secrets, and ultimately escape from your predicament by overcoming obstacles and bosses.
Are there any upgrades or progression systems in Reaching Finality?
Reaching Finality features a progression system where you collect items and keys, unlock new areas, and gain abilities that help you advance further in this adventure game.
Is Reaching Finality a single-player or multiplayer game?
Reaching Finality is a single-player adventure game focused on exploration, puzzles, and story-driven gameplay.
Comments
Shadowsil3
Aug. 18, 2012
Pretty good game, but I wish saving preserved your location and not just your inventory and number of hearts - it's a pain having to go all the way through the dungeon every time the boss kills me. 3/5 but I'd boost it to 4 if the save system was improved. Making the boss room a respawn point would be enough.
Hookko
Aug. 24, 2012
I keep attacking the bushes, where are my rupees?
Goldenvoicehobo
Oct. 31, 2013
Use the key with | and \, then be amazed...
Jdpeach
Aug. 18, 2012
The game was fine. A standard linear adventure. Nothing to speak of. The story was quite annoying though. A little at the beginning. A little at the end, and I didn't care at all for the ending. It felt like a tearful farewell of someone I couldn't care less for. It has promise, and it's amazing that you did this in 2 weeks, but it just isn't quite there.
Yeah, I wanted to have more story in the middle, but I was working on this until the last minute and I never had time. It's almost comedic how emotional the ending tries to be for a short Flash game with no story development.
frae2
Aug. 18, 2012
The graphics are great, all else could use some improvement. The story is a bit dull, as well as the game play itself. Most of the time I'm just walking in the intended path, trying to get all the chests. the game has a lot of potential, but not quite there yet.