Wilt: Last Blossom

Wilt: Last Blossom

by Asvegren
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Wilt: Last Blossom

Rating:
3.8
Released: January 11, 2013
Last updated: February 05, 2013
Developer: Asvegren

Tags for Wilt: Last Blossom

Description

You are one of few survivors in a world destroyed by man made pollution. You're doing your best to survive with your daughter in the little cave you call home - unaware that the nightmare is about to get much worse...

How to Play

Move with the arrow keys. Jump with A. Perform attacks with S. Throw grenades with D. Release energy blasts with F. Interact with the Space bar.

FAQ

What is Wilt: Last Blossom?

Wilt: Last Blossom is a 2D platformer adventure game developed by Asvegren, featuring exploration, puzzle-solving, and action elements.

Who is the developer of Wilt: Last Blossom?

Wilt: Last Blossom was created by the developer Asvegren.

What do you do in Wilt: Last Blossom?

In Wilt: Last Blossom, you explore side-scrolling environments, solve puzzles, and combat enemies as you search for your missing daughter in a post-apocalyptic world.

How does progression work in Wilt: Last Blossom?

Progression in Wilt: Last Blossom is achieved by collecting items, unlocking new areas, and gaining new abilities that help you overcome obstacles and advance the story.

What are the key features of Wilt: Last Blossom?

Key features of Wilt: Last Blossom include classic 2D platformer gameplay, a story-driven post-apocalyptic setting, puzzle elements, and character upgrades.

Comments

0/1000
MbalzEsHari avatar

MbalzEsHari

Jan. 17, 2013

101
1

@karserus They took what they knew about mutants, and created a giant, nearly unstoppable one that spits out smaller mutants... I don't think they were trying to save the world. If they were, they were really taking the Umbrella approach to it.

ManFox avatar

ManFox

Jan. 17, 2013

500
10

"This looks heavy... might be useful!" - Best justification to take a huge rock with you ever.

zeldamasterN avatar

zeldamasterN

Jan. 13, 2013

472
13

"I can jump 50 stories without taking a single damage! But a zombie slap offends me..."

zeldamasterN avatar

zeldamasterN

Jan. 13, 2013

591
20

This game was very well designed. I could tell how hard you worked on getting all of the jumps "just right", and I was able to progress well without getting "too" lost. I did feel like the jumping was a little sticky, but that might be my keyboard. The BEST part of the game by far was the "?" button. I thought it would take me to a video tutorial, but instead it told me exactly what I needed to do! Great job including that! 5/5

Hertzyscowicz avatar

Hertzyscowicz

Jan. 20, 2015

17
0

To think how much trouble, death and destruction they could have saved by offering to house the girl and her dad in the facility in exchange for the occasional blood or tissue sample.